Overlay the user Shaders/ over the shared one to avoid copying files

This commit is contained in:
Pierre Bourdon
2013-09-12 02:40:17 +02:00
parent 6bdb6585d6
commit e7213ca4b1
46 changed files with 41 additions and 23 deletions

View File

@ -0,0 +1,17 @@
uniform sampler2D samp9;
out vec4 ocol0;
in vec2 uv0;
void main()
{
float4 c0 = texture(samp9, uv0).rgba;
float green = c0.g;
if (c0.g < 0.50)
{
green = c0.r + c0.b;
}
ocol0 = float4(0.0, green, 0.0, 1.0);
}