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ShaderGen: Build fix.
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@ -1211,7 +1211,7 @@ void GetPixelShaderUid(PixelShaderUid& object, DSTALPHA_MODE dstAlphaMode, API_T
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{
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PixelShaderCode code;
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GeneratePixelShaderCode(code, dstAlphaMode, API_OPENGL, components);
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CheckForUidMismatch<PixelShaderUid,PixelShaderCode>(code, object);
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CheckForUidMismatch<PixelShaderUid,PixelShaderCode>(code, object, "Pixel", "p");
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}
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}
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