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check for GL_ARB_sync, it's in ogl 3.2
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@ -165,6 +165,7 @@ struct VideoConfig
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bool bSupportsGLSLUBO;
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bool bSupportsGLSLCache;
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bool bSupportsGLPinnedMemory;
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bool bSupportsGLSync;
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} backend_info;
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// Utility
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