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check for GL_ARB_sync, it's in ogl 3.2
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@ -309,6 +309,8 @@ Renderer::Renderer()
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g_Config.backend_info.bSupportsGLPinnedMemory = GLEW_AMD_pinned_memory;
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g_Config.backend_info.bSupportsGLSync = GLEW_ARB_sync;
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//TODO: revert this after cache is fixed itself
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g_Config.backend_info.bSupportsGLSLCache = false; // GLEW_ARB_get_program_binary
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