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Support Conservative Depth as a fallback for EarlyZ
Allows Mesa based drivers to support ZCompLoc
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@ -50,6 +50,8 @@ struct VideoConfig
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ES_TEXBUF_TYPE SupportedESTextureBuffer;
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bool bSupports2DTextureStorage;
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bool bSupports3DTextureStorage;
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bool bSupportsEarlyFragmentTests;
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bool bSupportsConservativeDepth;
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const char* gl_vendor;
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const char* gl_renderer;
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