mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 14:19:46 -06:00
add stage parameter for texture load, so ogl can bind to the correct sampler
This commit is contained in:
@ -88,7 +88,7 @@ public:
|
||||
virtual void Bind(unsigned int stage) = 0;
|
||||
virtual bool Save(const char filename[], unsigned int level) = 0;
|
||||
|
||||
virtual void Load(unsigned int width, unsigned int height,
|
||||
virtual void Load(unsigned int stage, unsigned int width, unsigned int height,
|
||||
unsigned int expanded_width, unsigned int level, bool autogen_mips) = 0;
|
||||
virtual void FromRenderTarget(u32 dstAddr, unsigned int dstFormat,
|
||||
unsigned int srcFormat, const EFBRectangle& srcRect,
|
||||
|
Reference in New Issue
Block a user