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Vulkan: Use VideoCommon framedump helpers.
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@ -100,9 +100,6 @@ private:
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bool ResizeScreenshotBuffer(u32 new_width, u32 new_height);
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void DestroyScreenshotResources();
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void WriteScreenshot();
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void WriteFrameDump();
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void StopFrameDump();
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FramebufferManager* m_framebuffer_mgr = nullptr;
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VkSemaphore m_image_available_semaphore = VK_NULL_HANDLE;
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