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smg projection hack, taken from http://forums.dolphin-emu.com/thread-165-page-3.html
maybe we should just make configurable linear trasnformation hack;) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2949 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -278,7 +278,7 @@ void Flush()
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Renderer::SetRenderMode(Renderer::RM_Normal);
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// set global constants
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VertexShaderManager::SetConstants(g_Config.bProjectionHax1);
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VertexShaderManager::SetConstants(g_Config.bProjectionHax1, g_Config.bSMGhack);
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PixelShaderManager::SetConstants();
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// finally bind
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