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Update the XCode Project a bit, doesn't even build in that yet. Modify the Sconstruct to allow a noao build
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4317 8ced0084-cf51-0410-be5f-012b33b47a6e
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12
SConstruct
12
SConstruct
@ -107,6 +107,7 @@ vars.AddVariables(
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BoolVariable('lint', 'Set for lint build (extra warnings)', False),
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BoolVariable('nowx', 'Set For Building with no WX libs (WIP)', False),
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BoolVariable('noal', 'Build without OpenAL', False),
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BoolVariable('noao', 'Build without AO', False),
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BoolVariable('wxgl', 'Set For Building with WX GL libs (WIP)', False),
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BoolVariable('jittest', 'temp don\'t use (WIP)', False),
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BoolVariable('nojit', 'Remove entire jit cores', False),
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@ -243,11 +244,14 @@ env['HAVE_SDL'] = conf.CheckSDL('1.0.0')
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env['HAVE_BLUEZ'] = conf.CheckPKG('bluez')
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# needed for sound
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env['HAVE_AO'] = conf.CheckPKG('ao')
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if env['noal']:
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env['HAVE_OPENAL'] = 0
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if env['noao']:
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env['HAVE_AO'] = 0
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else:
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env['HAVE_OPENAL'] = conf.CheckPKG('openal')
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env['HAVE_AO'] = conf.CheckPKG('ao')
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if env['noal']:
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env['HAVE_OPENAL'] = 0
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else:
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env['HAVE_OPENAL'] = conf.CheckPKG('openal')
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env['HAVE_ALSA'] = conf.CheckPKG('alsa')
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