mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
Android: Normalize pointer touches based on rendered aspect ratio
This allows the defaults to be actual defaults across devices with different screen sizes
This commit is contained in:
@ -492,4 +492,19 @@ public final class NativeLibrary
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sEmulationActivity.clear();
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}
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public static void updateTouchPointer()
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{
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final EmulationActivity emulationActivity = sEmulationActivity.get();
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if (emulationActivity == null)
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{
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Log.warning("[NativeLibrary] EmulationActivity is null.");
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}
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else
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{
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emulationActivity.runOnUiThread(emulationActivity::initInputPointer);
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}
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}
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public static native float GetGameAspectRatio();
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}
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@ -757,7 +757,7 @@ public final class EmulationActivity extends AppCompatActivity
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builder.setPositiveButton(getString(R.string.ok), (dialogInterface, i) ->
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{
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editor.commit();
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mEmulationFragment.refreshInputOverlay();
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mEmulationFragment.initInputPointer();
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});
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AlertDialog alertDialog = builder.create();
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@ -1064,4 +1064,9 @@ public final class EmulationActivity extends AppCompatActivity
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{
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return mSettings;
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}
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public void initInputPointer()
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{
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mEmulationFragment.initInputPointer();
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}
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}
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@ -201,6 +201,11 @@ public final class EmulationFragment extends Fragment implements SurfaceHolder.C
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mInputOverlay.refreshControls();
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}
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public void initInputPointer()
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{
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mInputOverlay.initTouchPointer();
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}
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public void refreshInputOverlay()
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{
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mInputOverlay.refreshControls();
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@ -92,6 +92,7 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
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mPreferences = PreferenceManager.getDefaultSharedPreferences(getContext());
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if (!mPreferences.getBoolean("OverlayInitV2", false))
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defaultOverlay();
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// Load the controls.
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refreshControls();
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@ -105,6 +106,27 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
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requestFocus();
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}
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public void initTouchPointer()
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{
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// Refresh before starting the pointer
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refreshControls();
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if (!EmulationActivity.isGameCubeGame())
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{
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int doubleTapButton = mPreferences.getInt("doubleTapButton",
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InputOverlayPointer.DOUBLE_TAP_OPTIONS.get(InputOverlayPointer.DOUBLE_TAP_A));
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if (mPreferences.getInt("wiiController", OVERLAY_WIIMOTE_NUNCHUCK) !=
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InputOverlay.OVERLAY_WIIMOTE_CLASSIC &&
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doubleTapButton == InputOverlayPointer.DOUBLE_TAP_CLASSIC_A)
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{
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doubleTapButton = InputOverlayPointer.DOUBLE_TAP_A;
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}
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overlayPointer = new InputOverlayPointer(this.getContext(), doubleTapButton);
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}
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}
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@Override
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public void draw(Canvas canvas)
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{
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@ -201,15 +223,22 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
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// Release the buttons first, then press
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for (int i = 0; i < dpadPressed.length; i++)
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{
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if (!dpadPressed[i])
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{
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NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, dpad.getId(i),
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ButtonState.RELEASED);
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}
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}
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// Press buttons
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for (int i = 0; i < dpadPressed.length; i++)
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{
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if (dpadPressed[i])
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{
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NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, dpad.getId(i),
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ButtonState.PRESSED);
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}
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}
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setDpadState(dpad, dpadPressed[0], dpadPressed[1], dpadPressed[2], dpadPressed[3]);
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}
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break;
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@ -671,19 +700,6 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
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}
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}
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if (!EmulationActivity.isGameCubeGame())
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{
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int doubleTapButton = mPreferences.getInt("doubleTapButton",
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InputOverlayPointer.DOUBLE_TAP_OPTIONS.get(InputOverlayPointer.DOUBLE_TAP_A));
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if (mPreferences.getInt("wiiController", OVERLAY_WIIMOTE_NUNCHUCK) !=
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InputOverlay.OVERLAY_WIIMOTE_CLASSIC &&
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doubleTapButton == InputOverlayPointer.DOUBLE_TAP_CLASSIC_A)
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doubleTapButton = InputOverlayPointer.DOUBLE_TAP_A;
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overlayPointer = new InputOverlayPointer(this.getContext(), doubleTapButton);
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}
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invalidate();
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}
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@ -19,8 +19,11 @@ public class InputOverlayPointer
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public static final int DOUBLE_TAP_CLASSIC_A = 3;
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private final float[] axes = {0f, 0f};
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private float maxHeight;
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private float maxWidth;
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private float aspectAdjusted;
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private boolean xAdjusted;
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private boolean doubleTap = false;
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private int doubleTapButton;
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private int trackId = -1;
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@ -41,8 +44,33 @@ public class InputOverlayPointer
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DisplayMetrics outMetrics = new DisplayMetrics();
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display.getMetrics(outMetrics);
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doubleTapButton = button;
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maxWidth = outMetrics.widthPixels / 2;
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maxHeight = outMetrics.heightPixels / 2;
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Integer y = outMetrics.heightPixels;
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Integer x = outMetrics.widthPixels;
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// Adjusting for device's black bars.
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Float deviceAR = (float) x / y;
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Float gameAR = NativeLibrary.GetGameAspectRatio();
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aspectAdjusted = gameAR / deviceAR;
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if (gameAR < deviceAR) // Black bars on left/right
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{
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xAdjusted = true;
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Integer gameX = Math.round((float) y * gameAR);
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Integer buffer = (x - gameX);
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maxWidth = (float) (x - buffer) / 2;
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maxHeight = (float) y / 2;
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}
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else // Bars on top/bottom
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{
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xAdjusted = false;
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Integer gameY = Math.round((float) x * gameAR);
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Integer buffer = (y - gameY);
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maxWidth = (float) x / 2;
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maxHeight = (float) (y - buffer) / 2;
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}
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}
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public boolean onTouch(MotionEvent event)
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@ -68,9 +96,16 @@ public class InputOverlayPointer
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int x = (int) event.getX(event.findPointerIndex(trackId));
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int y = (int) event.getY(event.findPointerIndex(trackId));
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axes[0] = (y - maxHeight) / maxHeight;
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axes[1] = (x - maxWidth) / maxWidth;
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if (xAdjusted)
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{
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axes[0] = (y - maxHeight) / maxHeight;
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axes[1] = ((x * aspectAdjusted) - maxWidth) / maxWidth;
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}
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else
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{
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axes[0] = ((y * aspectAdjusted) - maxHeight) / maxHeight;
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axes[1] = (x - maxWidth) / maxWidth;
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}
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return false;
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}
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