ExpressionParser: Renamed ControlFinder to ControlEnvironment. Added support for variables and assignment operator. ControlExpression objects now reference a matching input and output so the two can me mixed in any expression. (you can set rumble directly from inputs)

This commit is contained in:
Jordan Woyak
2018-12-30 16:06:29 -06:00
parent 1efcf861ea
commit e896835f86
7 changed files with 144 additions and 46 deletions

View File

@ -38,23 +38,38 @@ std::unique_lock<std::recursive_mutex> EmulatedController::GetStateLock()
void EmulatedController::UpdateReferences(const ControllerInterface& devi)
{
const auto lock = GetStateLock();
m_default_device_is_connected = devi.HasConnectedDevice(m_default_device);
ciface::ExpressionParser::ControlEnvironment env(devi, GetDefaultDevice(), m_expression_vars);
UpdateReferences(env);
}
void EmulatedController::UpdateReferences(ciface::ExpressionParser::ControlEnvironment& env)
{
const auto lock = GetStateLock();
for (auto& ctrlGroup : groups)
{
for (auto& control : ctrlGroup->controls)
control->control_ref.get()->UpdateReference(devi, GetDefaultDevice());
control->control_ref->UpdateReference(env);
// Attachments:
if (ctrlGroup->type == GroupType::Attachments)
{
for (auto& attachment : static_cast<Attachments*>(ctrlGroup.get())->GetAttachmentList())
attachment->UpdateReferences(devi);
attachment->UpdateReferences(env);
}
}
}
void EmulatedController::UpdateSingleControlReference(const ControllerInterface& devi,
ControlReference* ref)
{
ciface::ExpressionParser::ControlEnvironment env(devi, GetDefaultDevice(), m_expression_vars);
ref->UpdateReference(env);
}
bool EmulatedController::IsDefaultDeviceConnected() const
{
return m_default_device_is_connected;