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WIA: Implement compression
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@ -14,6 +14,11 @@
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class QCheckBox;
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class QComboBox;
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namespace DiscIO
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{
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enum class WIACompressionType : u32;
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}
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namespace UICommon
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{
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class GameFile;
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@ -29,15 +34,20 @@ public:
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private slots:
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void OnFormatChanged();
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void OnCompressionChanged();
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void Convert();
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private:
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void AddToBlockSizeComboBox(int size);
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void AddToCompressionComboBox(const QString& name, DiscIO::WIACompressionType type);
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void AddToCompressionLevelComboBox(int level);
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bool ShowAreYouSureDialog(const QString& text);
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QComboBox* m_format;
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QComboBox* m_block_size;
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QComboBox* m_compression;
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QComboBox* m_compression_level;
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QCheckBox* m_scrub;
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QList<std::shared_ptr<const UICommon::GameFile>> m_files;
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};
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