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C++20: Synthesize operator!=
From operator==
The inequality operator is automatically generated by the compiler if `operator==` is defined.
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@ -47,7 +47,6 @@ union RasterizationState
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}
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bool operator==(const RasterizationState& rhs) const { return hex == rhs.hex; }
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bool operator!=(const RasterizationState& rhs) const { return !operator==(rhs); }
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bool operator<(const RasterizationState& rhs) const { return hex < rhs.hex; }
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BitField<0, 2, CullMode> cullmode;
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@ -73,7 +72,6 @@ union FramebufferState
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}
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bool operator==(const FramebufferState& rhs) const { return hex == rhs.hex; }
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bool operator!=(const FramebufferState& rhs) const { return !operator==(rhs); }
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BitField<0, 8, AbstractTextureFormat> color_texture_format;
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BitField<8, 8, AbstractTextureFormat> depth_texture_format;
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@ -108,7 +106,6 @@ union DepthState
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}
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bool operator==(const DepthState& rhs) const { return hex == rhs.hex; }
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bool operator!=(const DepthState& rhs) const { return !operator==(rhs); }
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bool operator<(const DepthState& rhs) const { return hex < rhs.hex; }
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BitField<0, 1, u32> testenable;
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@ -143,7 +140,6 @@ union BlendingState
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}
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bool operator==(const BlendingState& rhs) const { return hex == rhs.hex; }
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bool operator!=(const BlendingState& rhs) const { return !operator==(rhs); }
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bool operator<(const BlendingState& rhs) const { return hex < rhs.hex; }
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BitField<0, 1, u32> blendenable;
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@ -185,7 +181,6 @@ struct SamplerState
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}
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bool operator==(const SamplerState& rhs) const { return Hex() == rhs.Hex(); }
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bool operator!=(const SamplerState& rhs) const { return !operator==(rhs); }
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bool operator<(const SamplerState& rhs) const { return Hex() < rhs.Hex(); }
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constexpr u64 Hex() const { return tm0.hex | (static_cast<u64>(tm1.hex) << 32); }
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