1) fix texture caching issue (ie. MP1 "Main menu" fps drop).

2) "fix" Pokemon Coloseum font issue in SafeTextureCache mode. We should kill the unsafe one. TODO: get why it works :p
3) readjust FAKE_GP_WATCHDOG_PERIOD for omega's ZTP to boot in DC.
Too late to split, sorry.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1871 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
memberTwo.mb2
2009-01-14 23:55:55 +00:00
parent 1ba2708bbd
commit e8edc685ba
4 changed files with 35 additions and 47 deletions

View File

@ -78,7 +78,7 @@ enum PC_TexFormat
PC_TexFormat TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt);
u32 TexDecoder_GetSafeTextureHash(const u8 *src, int width, int height, int texformat, u32 seed=0);
u32 TexDecoder_GetTlutHash(const u16 *src, int len);
u32 TexDecoder_GetTlutHash(const u8* src, int len);
void TexDecoder_SetTexFmtOverlayOptions(bool enable, bool center);