D3D: Support compiling compute shaders

This commit is contained in:
Stenzek
2018-02-09 22:59:51 +10:00
parent aaea515d71
commit e8ff2b2006
4 changed files with 99 additions and 3 deletions

View File

@ -69,6 +69,7 @@ D3DTexture2D* GetBackBuffer();
const char* PixelShaderVersionString();
const char* GeometryShaderVersionString();
const char* VertexShaderVersionString();
const char* ComputeShaderVersionString();
bool BGRATexturesSupported();
bool AllowTearingSupported();