Warning fixes/suppressions(aui), assorted code cleanup, d3d vertex shader cache expiration interval increased.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4165 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2009-09-02 18:55:36 +00:00
parent dd7eba0bb9
commit e97bc516e6
15 changed files with 68 additions and 82 deletions

View File

@ -224,7 +224,7 @@ void BPWritten(const BPCmd& bp)
float xfbLines = ((bpmem.copyTexSrcWH.y + 1.0f) * yScale);
if ((u32)xfbLines > MAX_XFB_HEIGHT)
{
WARN_LOG(VIDEO, "Tried to scale EFB to too many XFB lines (%f)", xfbLines);
INFO_LOG(VIDEO, "Tried to scale EFB to too many XFB lines (%f)", xfbLines);
xfbLines = MAX_XFB_HEIGHT;
}
@ -460,6 +460,7 @@ void BPWritten(const BPCmd& bp)
case BPMEM_TX_SETMODE0+1:
case BPMEM_TX_SETMODE0+2:
case BPMEM_TX_SETMODE0+3:
SetSamplerState(bp);
case BPMEM_TX_SETMODE1:
case BPMEM_TX_SETMODE1+1:
case BPMEM_TX_SETMODE1+2:
@ -472,7 +473,6 @@ void BPWritten(const BPCmd& bp)
case BPMEM_TX_SETMODE1_4+1:
case BPMEM_TX_SETMODE1_4+2:
case BPMEM_TX_SETMODE1_4+3:
SetSamplerState(bp);
break;
// --------------------------------------------
// BPMEM_TX_SETIMAGE0 - Texture width, height, format

View File

@ -322,7 +322,7 @@ inline u32 makecol(int r, int g, int b, int a)
void decodeDXTBlock(u32 *dst, const DXTBlock *src, int pitch)
{
// S3TC Decoder (Note: GCN decodes differently from PC)
// S3TC Decoder (Note: GCN decodes differently from PC so we can't use native support)
u16 c1 = Common::swap16(src->color1);
u16 c2 = Common::swap16(src->color2);
u8 blue1 = Convert5To8(c1 & 0x1F);
@ -331,9 +331,7 @@ void decodeDXTBlock(u32 *dst, const DXTBlock *src, int pitch)
u8 green2 = Convert6To8((c2 >> 5) & 0x3F);
u8 red1 = Convert5To8((c1 >> 11) & 0x1F);
u8 red2 = Convert5To8((c2 >> 11) & 0x1F);
int colors[4];
if (c1 > c2)
{
colors[0] = makecol(red1, green1, blue1, 255);
@ -457,10 +455,7 @@ PC_TexFormat TexDecoder_Decode_real(u8 *dst, const u8 *src, int width, int heigh
for (int y = 0; y < height; y += 4)
for (int x = 0; x < width; x += 8)
for (int iy = 0; iy < 4; iy++, src += 8)
{
//decodebytesIA4((u32*)dst+(y+iy)*width+x, src, 8);
decodebytesIA4((u16*)dst + (y + iy) * width + x, src);
}
}
return PC_TEX_FMT_IA4_AS_IA8;
case GX_TF_IA8: