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Warning fixes/suppressions(aui), assorted code cleanup, d3d vertex shader cache expiration interval increased.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4165 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -51,7 +51,6 @@ class Renderer
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static DWORD m_RenderStates[MaxRenderStates+46];
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static DWORD m_TextureStageStates[MaxTextureStages][MaxTextureTypes];
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static DWORD m_SamplerStates[MaxSamplerSize][MaxSamplerTypes];
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static DWORD m_FVF;
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public:
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static void Init(SVideoInitialize &_VideoInitialize);
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@ -79,7 +78,6 @@ public:
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// The following are "filtered" versions of the corresponding D3Ddev-> functions.
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static void SetTexture(DWORD Stage, IDirect3DBaseTexture9 *pTexture);
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static void SetFVF(DWORD FVF);
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static void SetRenderState(D3DRENDERSTATETYPE State, DWORD Value);
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static void SetTextureStageState(DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value);
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static void SetSamplerState(DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value);
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