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Adapts emulated trigger range to Gamecube trigger range
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4963 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -155,6 +155,7 @@ extern Display* WMdisplay;
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// Custom Functions
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// ----------------
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void EmulateAnalogStick(unsigned char &stickX, unsigned char &stickY, bool buttonUp, bool buttonDown, bool buttonLeft, bool buttonRight, int magnitude);
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void EmulateAnalogTrigger(unsigned char &trL, unsigned char &trR);
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void Close_Devices();
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bool Search_Devices(std::vector<InputCommon::CONTROLLER_INFO> &_joyinfo, int &_NumPads, int &_NumGoodPads);
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void GetAxisState(CONTROLLER_MAPPING_GC &_GCMapping);
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