Adapts emulated trigger range to Gamecube trigger range

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4963 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
ayuanx
2010-01-26 05:43:00 +00:00
parent 20704509bf
commit e988a7487c
2 changed files with 15 additions and 0 deletions

View File

@ -155,6 +155,7 @@ extern Display* WMdisplay;
// Custom Functions
// ----------------
void EmulateAnalogStick(unsigned char &stickX, unsigned char &stickY, bool buttonUp, bool buttonDown, bool buttonLeft, bool buttonRight, int magnitude);
void EmulateAnalogTrigger(unsigned char &trL, unsigned char &trR);
void Close_Devices();
bool Search_Devices(std::vector<InputCommon::CONTROLLER_INFO> &_joyinfo, int &_NumPads, int &_NumGoodPads);
void GetAxisState(CONTROLLER_MAPPING_GC &_GCMapping);