Show Japanese GC games in Japanese when using TitleDatabase

Because the GC language setting cannot be set to Japanese, we
need a special condition for Japanese GC games. I accidentally
removed it in PR 7816, but here it is again in a new form.

We could do the same thing with Korean GC games if we want to
(which we couldn't do before PR 7816), but due to how spotty
GameTDB is with having Korean names for Korean GC releases,
things will be more consistent if we just use English for them.
This commit is contained in:
JosJuice
2019-04-20 12:11:21 +02:00
parent 861472efdf
commit e98f5fe665
3 changed files with 19 additions and 8 deletions

View File

@ -18,6 +18,7 @@
namespace DiscIO
{
enum class Country;
enum class Language;
enum class Region;
struct Partition;
@ -368,7 +369,7 @@ private:
void LoadJitDebugSettings(IniFile& ini);
void SetRunningGameMetadata(const std::string& game_id, const std::string& gametdb_id,
u64 title_id, u16 revision);
u64 title_id, u16 revision, DiscIO::Country country);
static SConfig* m_Instance;