Vulkan: Remove unused UpdateUtilityUniformBuffer function

This commit is contained in:
Stenzek
2019-01-20 11:41:37 +10:00
parent 78588ce79d
commit e9b02e7dd0
2 changed files with 0 additions and 25 deletions

View File

@ -7,7 +7,6 @@
#include <array>
#include <cstddef>
#include <memory>
#include <tuple>
#include "Common/CommonTypes.h"
#include "VideoBackends/Vulkan/Constants.h"
@ -112,8 +111,6 @@ private:
bool CompileShaders();
void DestroyShaders();
std::tuple<VkBuffer, u32> UpdateUtilityUniformBuffer(const void* uniforms, u32 uniforms_size);
VkSemaphore m_image_available_semaphore = VK_NULL_HANDLE;
VkSemaphore m_rendering_finished_semaphore = VK_NULL_HANDLE;
VkRenderPass m_swap_chain_render_pass = VK_NULL_HANDLE;