SymbolDB: Normalize variable names

Normalizes variable naming so that it adheres to our coding style

While we're at it do minor cleanup relating to modified lines
This commit is contained in:
Lioncash
2018-05-27 17:15:20 -04:00
parent 512c6fee51
commit e9b9797a86
6 changed files with 65 additions and 69 deletions

View File

@ -28,25 +28,25 @@ void Symbol::Rename(const std::string& symbol_name)
void SymbolDB::List()
{
for (const auto& func : functions)
for (const auto& func : m_functions)
{
DEBUG_LOG(OSHLE, "%s @ %08x: %i bytes (hash %08x) : %i calls", func.second.name.c_str(),
func.second.address, func.second.size, func.second.hash, func.second.numCalls);
func.second.address, func.second.size, func.second.hash, func.second.num_calls);
}
INFO_LOG(OSHLE, "%zu functions known in this program above.", functions.size());
INFO_LOG(OSHLE, "%zu functions known in this program above.", m_functions.size());
}
void SymbolDB::Clear(const char* prefix)
{
// TODO: honor prefix
functions.clear();
checksumToFunction.clear();
m_functions.clear();
m_checksum_to_function.clear();
}
void SymbolDB::Index()
{
int i = 0;
for (auto& func : functions)
for (auto& func : m_functions)
{
func.second.index = i++;
}
@ -54,7 +54,7 @@ void SymbolDB::Index()
Symbol* SymbolDB::GetSymbolFromName(const std::string& name)
{
for (auto& func : functions)
for (auto& func : m_functions)
{
if (func.second.function_name == name)
return &func.second;
@ -67,7 +67,7 @@ std::vector<Symbol*> SymbolDB::GetSymbolsFromName(const std::string& name)
{
std::vector<Symbol*> symbols;
for (auto& func : functions)
for (auto& func : m_functions)
{
if (func.second.function_name == name)
symbols.push_back(&func.second);
@ -78,18 +78,18 @@ std::vector<Symbol*> SymbolDB::GetSymbolsFromName(const std::string& name)
Symbol* SymbolDB::GetSymbolFromHash(u32 hash)
{
XFuncPtrMap::iterator iter = checksumToFunction.find(hash);
if (iter != checksumToFunction.end())
return *iter->second.begin();
else
auto iter = m_checksum_to_function.find(hash);
if (iter == m_checksum_to_function.end())
return nullptr;
return *iter->second.begin();
}
std::vector<Symbol*> SymbolDB::GetSymbolsFromHash(u32 hash)
{
const auto iter = checksumToFunction.find(hash);
const auto iter = m_checksum_to_function.find(hash);
if (iter == checksumToFunction.cend())
if (iter == m_checksum_to_function.cend())
return {};
return {iter->second.cbegin(), iter->second.cend()};
@ -97,5 +97,5 @@ std::vector<Symbol*> SymbolDB::GetSymbolsFromHash(u32 hash)
void SymbolDB::AddCompleteSymbol(const Symbol& symbol)
{
functions.emplace(symbol.address, symbol);
m_functions.emplace(symbol.address, symbol);
}

View File

@ -17,9 +17,9 @@
struct SCall
{
SCall(u32 a, u32 b) : function(a), callAddress(b) {}
SCall(u32 a, u32 b) : function(a), call_address(b) {}
u32 function;
u32 callAddress;
u32 call_address;
};
struct Symbol
@ -40,7 +40,7 @@ struct Symbol
u32 address = 0;
u32 flags = 0;
u32 size = 0;
int numCalls = 0;
int num_calls = 0;
Type type = Type::Function;
int index = 0; // only used for coloring the disasm view
bool analyzed = false;
@ -62,15 +62,10 @@ public:
typedef std::map<u32, Symbol> XFuncMap;
typedef std::map<u32, std::set<Symbol*>> XFuncPtrMap;
protected:
XFuncMap functions;
XFuncPtrMap checksumToFunction;
public:
SymbolDB() {}
virtual ~SymbolDB() {}
virtual Symbol* GetSymbolFromAddr(u32 addr) { return nullptr; }
virtual Symbol* AddFunction(u32 startAddr) { return nullptr; }
virtual Symbol* AddFunction(u32 start_addr) { return nullptr; }
void AddCompleteSymbol(const Symbol& symbol);
Symbol* GetSymbolFromName(const std::string& name);
@ -78,9 +73,13 @@ public:
Symbol* GetSymbolFromHash(u32 hash);
std::vector<Symbol*> GetSymbolsFromHash(u32 hash);
const XFuncMap& Symbols() const { return functions; }
XFuncMap& AccessSymbols() { return functions; }
const XFuncMap& Symbols() const { return m_functions; }
XFuncMap& AccessSymbols() { return m_functions; }
void Clear(const char* prefix = "");
void List();
void Index();
protected:
XFuncMap m_functions;
XFuncPtrMap m_checksum_to_function;
};