Common: Move BreakPoints into Core

BreakPoints utilizes the jit global variable, so this was making Core and
Common cyclical dependencies on one another.
This commit is contained in:
Lioncash
2016-12-23 14:18:14 -05:00
parent 45a875e2f2
commit ea8fc594a5
14 changed files with 27 additions and 17 deletions

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@ -156,6 +156,7 @@ set(SRCS ActionReplay.cpp
IPC_HLE/WII_IPC_HLE_WiiMote.cpp
IPC_HLE/WiiMote_HID_Attr.cpp
IPC_HLE/WiiNetConfig.cpp
PowerPC/BreakPoints.cpp
PowerPC/MMU.cpp
PowerPC/PowerPC.cpp
PowerPC/PPCAnalyst.cpp

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@ -204,6 +204,7 @@
<ClCompile Include="NetPlayClient.cpp" />
<ClCompile Include="NetPlayServer.cpp" />
<ClCompile Include="PatchEngine.cpp" />
<ClCompile Include="PowerPC\BreakPoints.cpp" />
<ClCompile Include="PowerPC\CachedInterpreter\CachedInterpreter.cpp" />
<ClCompile Include="PowerPC\CachedInterpreter\InterpreterBlockCache.cpp" />
<ClCompile Include="PowerPC\Interpreter\Interpreter.cpp" />
@ -423,6 +424,7 @@
<ClInclude Include="NetPlayProto.h" />
<ClInclude Include="NetPlayServer.h" />
<ClInclude Include="PatchEngine.h" />
<ClInclude Include="PowerPC\BreakPoints.h" />
<ClInclude Include="PowerPC\CPUCoreBase.h" />
<ClInclude Include="PowerPC\Gekko.h" />
<ClInclude Include="PowerPC\CachedInterpreter\CachedInterpreter.h" />

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@ -276,6 +276,9 @@
<ClCompile Include="HLE\HLE_OS.cpp">
<Filter>HLE</Filter>
</ClCompile>
<ClCompile Include="PowerPC\BreakPoints.cpp">
<Filter>PowerPC</Filter>
</ClCompile>
<ClCompile Include="PowerPC\CachedInterpreter\CachedInterpreter.cpp">
<Filter>PowerPC\Cached Interpreter</Filter>
</ClCompile>
@ -1235,6 +1238,9 @@
<ClInclude Include="HW\Wiimote.h">
<Filter>HW %28Flipper/Hollywood%29\Wiimote</Filter>
</ClInclude>
<ClInclude Include="PowerPC\BreakPoints.h">
<Filter>PowerPC</Filter>
</ClInclude>
<ClInclude Include="PowerPC\CPUCoreBase.h">
<Filter>PowerPC</Filter>
</ClInclude>

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@ -0,0 +1,314 @@
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Core/PowerPC/BreakPoints.h"
#include <sstream>
#include <string>
#include <vector>
#include "Common/CommonTypes.h"
#include "Common/DebugInterface.h"
#include "Core/PowerPC/JitCommon/JitBase.h"
#include "Core/PowerPC/JitCommon/JitCache.h"
bool BreakPoints::IsAddressBreakPoint(u32 address) const
{
for (const TBreakPoint& bp : m_BreakPoints)
if (bp.iAddress == address)
return true;
return false;
}
bool BreakPoints::IsTempBreakPoint(u32 address) const
{
for (const TBreakPoint& bp : m_BreakPoints)
if (bp.iAddress == address && bp.bTemporary)
return true;
return false;
}
BreakPoints::TBreakPointsStr BreakPoints::GetStrings() const
{
TBreakPointsStr bps;
for (const TBreakPoint& bp : m_BreakPoints)
{
if (!bp.bTemporary)
{
std::stringstream ss;
ss << std::hex << bp.iAddress << " " << (bp.bOn ? "n" : "");
bps.push_back(ss.str());
}
}
return bps;
}
void BreakPoints::AddFromStrings(const TBreakPointsStr& bpstrs)
{
for (const std::string& bpstr : bpstrs)
{
TBreakPoint bp;
std::stringstream ss;
ss << std::hex << bpstr;
ss >> bp.iAddress;
bp.bOn = bpstr.find("n") != bpstr.npos;
bp.bTemporary = false;
Add(bp);
}
}
void BreakPoints::Add(const TBreakPoint& bp)
{
if (!IsAddressBreakPoint(bp.iAddress))
{
m_BreakPoints.push_back(bp);
if (g_jit)
g_jit->GetBlockCache()->InvalidateICache(bp.iAddress, 4, true);
}
}
void BreakPoints::Add(u32 em_address, bool temp)
{
if (!IsAddressBreakPoint(em_address)) // only add new addresses
{
TBreakPoint pt; // breakpoint settings
pt.bOn = true;
pt.bTemporary = temp;
pt.iAddress = em_address;
m_BreakPoints.push_back(pt);
if (g_jit)
g_jit->GetBlockCache()->InvalidateICache(em_address, 4, true);
}
}
void BreakPoints::Remove(u32 em_address)
{
for (auto i = m_BreakPoints.begin(); i != m_BreakPoints.end(); ++i)
{
if (i->iAddress == em_address)
{
m_BreakPoints.erase(i);
if (g_jit)
g_jit->GetBlockCache()->InvalidateICache(em_address, 4, true);
return;
}
}
}
void BreakPoints::Clear()
{
if (g_jit)
{
for (const TBreakPoint& bp : m_BreakPoints)
{
g_jit->GetBlockCache()->InvalidateICache(bp.iAddress, 4, true);
}
}
m_BreakPoints.clear();
}
void BreakPoints::ClearAllTemporary()
{
auto bp = m_BreakPoints.begin();
while (bp != m_BreakPoints.end())
{
if (bp->bTemporary)
{
if (g_jit)
g_jit->GetBlockCache()->InvalidateICache(bp->iAddress, 4, true);
bp = m_BreakPoints.erase(bp);
}
else
{
++bp;
}
}
}
MemChecks::TMemChecksStr MemChecks::GetStrings() const
{
TMemChecksStr mcs;
for (const TMemCheck& bp : m_MemChecks)
{
std::stringstream mc;
mc << std::hex << bp.StartAddress;
mc << " " << (bp.bRange ? bp.EndAddress : bp.StartAddress) << " " << (bp.bRange ? "n" : "")
<< (bp.OnRead ? "r" : "") << (bp.OnWrite ? "w" : "") << (bp.Log ? "l" : "")
<< (bp.Break ? "p" : "");
mcs.push_back(mc.str());
}
return mcs;
}
void MemChecks::AddFromStrings(const TMemChecksStr& mcstrs)
{
for (const std::string& mcstr : mcstrs)
{
TMemCheck mc;
std::stringstream ss;
ss << std::hex << mcstr;
ss >> mc.StartAddress;
mc.bRange = mcstr.find("n") != mcstr.npos;
mc.OnRead = mcstr.find("r") != mcstr.npos;
mc.OnWrite = mcstr.find("w") != mcstr.npos;
mc.Log = mcstr.find("l") != mcstr.npos;
mc.Break = mcstr.find("p") != mcstr.npos;
if (mc.bRange)
ss >> mc.EndAddress;
else
mc.EndAddress = mc.StartAddress;
Add(mc);
}
}
void MemChecks::Add(const TMemCheck& _rMemoryCheck)
{
bool had_any = HasAny();
if (GetMemCheck(_rMemoryCheck.StartAddress) == nullptr)
m_MemChecks.push_back(_rMemoryCheck);
// If this is the first one, clear the JIT cache so it can switch to
// watchpoint-compatible code.
if (!had_any && g_jit)
g_jit->GetBlockCache()->SchedulateClearCacheThreadSafe();
}
void MemChecks::Remove(u32 _Address)
{
for (auto i = m_MemChecks.begin(); i != m_MemChecks.end(); ++i)
{
if (i->StartAddress == _Address)
{
m_MemChecks.erase(i);
if (!HasAny() && g_jit)
g_jit->GetBlockCache()->SchedulateClearCacheThreadSafe();
return;
}
}
}
TMemCheck* MemChecks::GetMemCheck(u32 address)
{
for (TMemCheck& bp : m_MemChecks)
{
if (bp.bRange)
{
if (address >= bp.StartAddress && address <= bp.EndAddress)
return &(bp);
}
else if (bp.StartAddress == address)
{
return &(bp);
}
}
// none found
return nullptr;
}
bool TMemCheck::Action(DebugInterface* debug_interface, u32 iValue, u32 addr, bool write, int size,
u32 pc)
{
if ((write && OnWrite) || (!write && OnRead))
{
if (Log)
{
NOTICE_LOG(MEMMAP, "MBP %08x (%s) %s%i %0*x at %08x (%s)", pc,
debug_interface->GetDescription(pc).c_str(), write ? "Write" : "Read", size * 8,
size * 2, iValue, addr, debug_interface->GetDescription(addr).c_str());
}
if (Break)
return true;
}
return false;
}
bool Watches::IsAddressWatch(u32 _iAddress) const
{
for (const TWatch& bp : m_Watches)
if (bp.iAddress == _iAddress)
return true;
return false;
}
Watches::TWatchesStr Watches::GetStrings() const
{
TWatchesStr bps;
for (const TWatch& bp : m_Watches)
{
std::stringstream ss;
ss << std::hex << bp.iAddress << " " << bp.name;
bps.push_back(ss.str());
}
return bps;
}
void Watches::AddFromStrings(const TWatchesStr& bpstrs)
{
for (const std::string& bpstr : bpstrs)
{
TWatch bp;
std::stringstream ss;
ss << std::hex << bpstr;
ss >> bp.iAddress;
ss >> std::ws;
getline(ss, bp.name);
Add(bp);
}
}
void Watches::Add(const TWatch& bp)
{
if (!IsAddressWatch(bp.iAddress))
{
m_Watches.push_back(bp);
}
}
void Watches::Add(u32 em_address)
{
if (!IsAddressWatch(em_address)) // only add new addresses
{
TWatch pt; // breakpoint settings
pt.bOn = true;
pt.iAddress = em_address;
m_Watches.push_back(pt);
}
}
void Watches::Update(int count, u32 em_address)
{
m_Watches.at(count).iAddress = em_address;
}
void Watches::UpdateName(int count, const std::string name)
{
m_Watches.at(count).name = name;
}
void Watches::Remove(u32 em_address)
{
for (auto i = m_Watches.begin(); i != m_Watches.end(); ++i)
{
if (i->iAddress == em_address)
{
m_Watches.erase(i);
return;
}
}
}
void Watches::Clear()
{
m_Watches.clear();
}

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@ -0,0 +1,130 @@
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <string>
#include <vector>
#include "Common/CommonTypes.h"
class DebugInterface;
struct TBreakPoint
{
u32 iAddress;
bool bOn;
bool bTemporary;
};
struct TMemCheck
{
TMemCheck()
{
numHits = 0;
StartAddress = EndAddress = 0;
bRange = OnRead = OnWrite = Log = Break = false;
}
u32 StartAddress;
u32 EndAddress;
bool bRange;
bool OnRead;
bool OnWrite;
bool Log;
bool Break;
u32 numHits;
// returns whether to break
bool Action(DebugInterface* dbg_interface, u32 _iValue, u32 addr, bool write, int size, u32 pc);
};
struct TWatch
{
std::string name = "";
u32 iAddress;
bool bOn;
};
// Code breakpoints.
class BreakPoints
{
public:
typedef std::vector<TBreakPoint> TBreakPoints;
typedef std::vector<std::string> TBreakPointsStr;
const TBreakPoints& GetBreakPoints() { return m_BreakPoints; }
TBreakPointsStr GetStrings() const;
void AddFromStrings(const TBreakPointsStr& bps);
// is address breakpoint
bool IsAddressBreakPoint(u32 address) const;
bool IsTempBreakPoint(u32 address) const;
// Add BreakPoint
void Add(u32 em_address, bool temp = false);
void Add(const TBreakPoint& bp);
// Remove Breakpoint
void Remove(u32 _iAddress);
void Clear();
void ClearAllTemporary();
private:
TBreakPoints m_BreakPoints;
};
// Memory breakpoints
class MemChecks
{
public:
typedef std::vector<TMemCheck> TMemChecks;
typedef std::vector<std::string> TMemChecksStr;
TMemChecks m_MemChecks;
const TMemChecks& GetMemChecks() { return m_MemChecks; }
TMemChecksStr GetStrings() const;
void AddFromStrings(const TMemChecksStr& mcs);
void Add(const TMemCheck& _rMemoryCheck);
// memory breakpoint
TMemCheck* GetMemCheck(u32 address);
void Remove(u32 _Address);
void Clear() { m_MemChecks.clear(); }
bool HasAny() const { return !m_MemChecks.empty(); }
};
class Watches
{
public:
typedef std::vector<TWatch> TWatches;
typedef std::vector<std::string> TWatchesStr;
const TWatches& GetWatches() { return m_Watches; }
TWatchesStr GetStrings() const;
void AddFromStrings(const TWatchesStr& bps);
bool IsAddressWatch(u32 _iAddress) const;
// Add BreakPoint
void Add(u32 em_address);
void Add(const TWatch& bp);
void Update(int count, u32 em_address);
void UpdateName(int count, const std::string name);
// Remove Breakpoint
void Remove(u32 _iAddress);
void Clear();
private:
TWatches m_Watches;
};

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@ -8,10 +8,10 @@
#include <cstddef>
#include <tuple>
#include "Common/BreakPoints.h"
#include "Common/CommonTypes.h"
#include "Core/Debugger/PPCDebugInterface.h"
#include "Core/PowerPC/BreakPoints.h"
#include "Core/PowerPC/Gekko.h"
#include "Core/PowerPC/PPCCache.h"