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VertexLoaderManager: Remove unused entry struct
This isn't used anywhere, so it can be removed.
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@ -118,16 +118,6 @@ void UpdateVertexArrayPointers()
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g_bases_dirty = false;
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g_bases_dirty = false;
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}
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}
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namespace
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{
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struct entry
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{
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std::string text;
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u64 num_verts;
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bool operator<(const entry& other) const { return num_verts > other.num_verts; }
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};
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} // namespace
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void MarkAllDirty()
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void MarkAllDirty()
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{
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{
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g_bases_dirty = true;
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g_bases_dirty = true;
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