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Implement AbstactGfx for Metal
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@ -6,7 +6,7 @@
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#include "Common/Align.h"
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#include "Common/Assert.h"
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#include "VideoBackends/Metal/MTLRenderer.h"
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#include "VideoBackends/Metal/MTLGfx.h"
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#include "VideoBackends/Metal/MTLStateTracker.h"
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Metal::Texture::Texture(MRCOwned<id<MTLTexture>> tex, const TextureConfig& config)
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