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Made "Show shader compilation errors" work in D3D. Some games actually work behind the curtain of shader compilation errors!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2612 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -73,6 +73,9 @@ static std::list<Message> s_listMsgs;
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void HandleCgError(CGcontext ctx, CGerror err, void* appdata)
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{
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if(!g_Config.bShowShaderErrors)
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return;
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PanicAlert("Cg error: %s\n", cgGetErrorString(err));
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const char* listing = cgGetLastListing(g_cgcontext);
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if (listing != NULL) {
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