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Emulated Wiimote: Enabled the roll and pitch function again (I had accidently disabled it in the last commit)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2220 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -449,6 +449,8 @@ void ConfigDialog::DoGetButtons(int GetId)
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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void ConfigDialog::PadGetStatus()
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{
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//Console::Print("SDL_WasInit: %i\n", SDL_WasInit(0));
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// Return if it's not detected
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if(WiiMoteEmu::PadMapping[Page].ID >= SDL_NumJoysticks())
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{
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@ -596,7 +598,5 @@ void ConfigDialog::UpdatePad(wxTimerEvent& WXUNUSED(event))
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//LogMsg("Abc%s\n", ShowStatus(notebookpage).c_str());
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PadGetStatus();
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//Console::Print("a\n");
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}
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/////////////////////////////////////////////////////
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