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https://github.com/dolphin-emu/dolphin.git
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Emulated Wiimote: Enabled the roll and pitch function again (I had accidently disabled it in the last commit)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2220 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -302,7 +302,13 @@ void Shutdown()
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// Always change this variable
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g_EmulatorRunning = false;
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// Don't shutdown if the configuration window is still showing
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// Stop debugging
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#ifdef _DEBUG
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DEBUG_QUIT();
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#endif
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// Don't shutdown the gamepad if the configuration window is still showing
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// Todo: Coordinate with the Wiimote plugin, SDL_Quit() will remove the pad for it to
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if (m_frame) return;
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/* Close all devices carefully. We must check that we are not accessing any undefined
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@ -329,10 +335,6 @@ void Shutdown()
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// Remove the pointer to the initialize data
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g_PADInitialize = NULL;
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#ifdef _DEBUG
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DEBUG_QUIT();
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#endif
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#ifdef _WIN32
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#ifdef USE_RUMBLE_DINPUT_HACK
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FreeDirectInput();
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