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VideoBackends: Pass window system info from host on creation
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@ -12,11 +12,12 @@
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#include "VideoCommon/VideoCommon.h"
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class AbstractTexture;
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struct WindowSystemInfo;
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class SWOGLWindow
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{
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public:
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static void Init(void* display_handle, void* window_handle);
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static void Init(const WindowSystemInfo& wsi);
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static void Shutdown();
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void Prepare();
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