Core: Call InitBackendInfo before loading config

This commit is contained in:
Stenzek
2018-09-28 17:53:55 +10:00
parent 93923e2b29
commit eb33d7af64
6 changed files with 7 additions and 5 deletions

View File

@ -132,7 +132,6 @@ bool VideoBackend::Initialize(void* window_handle)
if (window_handle == nullptr)
return false;
InitBackendInfo();
InitializeShared();
if (FAILED(D3D::Create(reinterpret_cast<HWND>(window_handle))))

View File

@ -57,7 +57,6 @@ void VideoBackend::InitBackendInfo()
bool VideoBackend::Initialize(void* window_handle)
{
InitializeShared();
InitBackendInfo();
g_renderer = std::make_unique<Renderer>();
g_vertex_manager = std::make_unique<VertexManager>();

View File

@ -159,7 +159,6 @@ bool VideoBackend::FillBackendInfo()
bool VideoBackend::Initialize(void* window_handle)
{
InitBackendInfo();
InitializeShared();
GLUtil::InitInterface();

View File

@ -80,7 +80,6 @@ void VideoSoftware::InitBackendInfo()
bool VideoSoftware::Initialize(void* window_handle)
{
InitBackendInfo();
InitializeShared();
SWOGLWindow::Init(window_handle);