PostProcessing: fix lens distortion shader

This has been broken since b44a0980eb.
This commit is contained in:
Tillmann Karras
2021-07-18 04:07:08 +01:00
parent c948d7f436
commit eb4ed72a96

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@ -53,7 +53,7 @@ void main()
float offsetAdd; float offsetAdd;
// layer0 = left eye, layer1 = right eye // layer0 = left eye, layer1 = right eye
if (layer == 1) if (src_layer == 1)
{ {
offsetAdd = stereoOffset; offsetAdd = stereoOffset;
} }