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Surfaceless egl rendering.
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@ -63,6 +63,7 @@ void cInterfaceEGL::DetectMode()
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// 8 bits per color
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int attribs[] = {EGL_RED_SIZE, 8, EGL_GREEN_SIZE, 8,
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EGL_BLUE_SIZE, 8, EGL_RENDERABLE_TYPE, renderable_type,
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EGL_SURFACE_TYPE, 0,
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EGL_NONE};
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// Get how many configs there are
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@ -180,6 +181,7 @@ bool cInterfaceEGL::Create(void* window_handle, bool stereo, bool core)
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8,
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EGL_BLUE_SIZE,
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8,
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EGL_SURFACE_TYPE, 0,
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EGL_NONE};
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std::vector<EGLint> ctx_attribs;
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