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Clean up some struct indentations
Also cleaned up the indentations of some variable declarations.
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@ -148,8 +148,8 @@ inline double pow2(double x) {return x * x;}
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float MathFloatVectorSum(const std::vector<float>&);
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#define ROUND_UP(x, a) (((x) + (a) - 1) & ~((a) - 1))
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#define ROUND_DOWN(x, a) ((x) & ~((a) - 1))
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#define ROUND_UP(x, a) (((x) + (a) - 1) & ~((a) - 1))
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#define ROUND_DOWN(x, a) ((x) & ~((a) - 1))
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// Rounds down. 0 -> undefined
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inline u64 Log2(u64 val)
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