Qt: Use addLayout instead of addItem when adding layouts

This commit is contained in:
Starsam80
2018-05-08 17:54:47 -06:00
parent 10d230a512
commit ebf6149ad4
8 changed files with 14 additions and 14 deletions

View File

@ -43,7 +43,7 @@ void WiimoteEmuExtension::CreateClassicLayout()
tr("D-Pad"), Wiimote::GetClassicGroup(GetPort(), WiimoteEmu::ClassicGroup::DPad)));
vbox->addWidget(CreateGroupBox(
tr("Triggers"), Wiimote::GetClassicGroup(GetPort(), WiimoteEmu::ClassicGroup::Triggers)));
hbox->addItem(vbox);
hbox->addLayout(vbox);
m_classic_box->setLayout(hbox);
}
@ -61,7 +61,7 @@ void WiimoteEmuExtension::CreateDrumsLayout()
CreateGroupBox(tr("Pads"), Wiimote::GetDrumsGroup(GetPort(), WiimoteEmu::DrumsGroup::Pads)));
vbox->addWidget(CreateGroupBox(tr("Stick"),
Wiimote::GetDrumsGroup(GetPort(), WiimoteEmu::DrumsGroup::Stick)));
hbox->addItem(vbox);
hbox->addLayout(vbox);
m_drums_box->setLayout(hbox);
}
@ -95,7 +95,7 @@ void WiimoteEmuExtension::CreateNunchukLayout()
tr("Buttons"), Wiimote::GetNunchukGroup(GetPort(), WiimoteEmu::NunchukGroup::Buttons)));
vbox->addWidget(CreateGroupBox(
tr("Shake"), Wiimote::GetNunchukGroup(GetPort(), WiimoteEmu::NunchukGroup::Shake)));
hbox->addItem(vbox);
hbox->addLayout(vbox);
m_nunchuk_box->setLayout(hbox);
}
@ -112,7 +112,7 @@ void WiimoteEmuExtension::CreateGuitarLayout()
tr("Stick"), Wiimote::GetGuitarGroup(GetPort(), WiimoteEmu::GuitarGroup::Stick)));
vbox->addWidget(CreateGroupBox(
tr("Slider Bar"), Wiimote::GetGuitarGroup(GetPort(), WiimoteEmu::GuitarGroup::SliderBar)));
hbox->addItem(vbox);
hbox->addLayout(vbox);
auto* vbox2 = new QVBoxLayout();
vbox2->addWidget(CreateGroupBox(
@ -121,7 +121,7 @@ void WiimoteEmuExtension::CreateGuitarLayout()
tr("Frets"), Wiimote::GetGuitarGroup(GetPort(), WiimoteEmu::GuitarGroup::Frets)));
vbox2->addWidget(CreateGroupBox(
tr("Whammy"), Wiimote::GetGuitarGroup(GetPort(), WiimoteEmu::GuitarGroup::Whammy)));
hbox->addItem(vbox2);
hbox->addLayout(vbox2);
m_guitar_box->setLayout(hbox);
}
@ -150,7 +150,7 @@ void WiimoteEmuExtension::CreateTurntableLayout()
vbox->addWidget(
CreateGroupBox(tr("Crossfade"),
Wiimote::GetTurntableGroup(GetPort(), WiimoteEmu::TurntableGroup::Crossfade)));
hbox->addItem(vbox);
hbox->addLayout(vbox);
m_turntable_box->setLayout(hbox);
}