Merge pull request #10946 from Pokechu22/remove-iLog

VideoCommon: Remove old iLog field
This commit is contained in:
Scott Mansell
2022-08-05 22:42:09 +12:00
committed by GitHub
2 changed files with 0 additions and 32 deletions

View File

@ -156,31 +156,6 @@ CompileShaderToSPV(EShLanguage stage, APIType api_type,
if (!spv_messages.empty())
WARN_LOG_FMT(VIDEO, "SPIR-V conversion messages: {}", spv_messages);
// Dump source code of shaders out to file if enabled.
if (g_ActiveConfig.iLog & CONF_SAVESHADERS)
{
static int counter = 0;
std::string filename = StringFromFormat("%s%s_%04i.txt", File::GetUserPath(D_DUMP_IDX).c_str(),
stage_filename, counter++);
std::ofstream stream;
File::OpenFStream(stream, filename, std::ios_base::out);
if (stream.good())
{
stream << source << std::endl;
stream << "Shader Info Log:" << std::endl;
stream << shader->getInfoLog() << std::endl;
stream << shader->getInfoDebugLog() << std::endl;
stream << "Program Info Log:" << std::endl;
stream << program->getInfoLog() << std::endl;
stream << program->getInfoDebugLog() << std::endl;
stream << "SPIR-V conversion messages: " << std::endl;
stream << spv_messages;
stream << "SPIR-V:" << std::endl;
spv::Disassemble(stream, out_code);
}
}
return out_code;
}
} // namespace