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Stop Movie/Netplay before triggering STM shutdown
This fixes a bug which caused Movie (input recording or playback) or netplay not to be stopped. DolphinWX previously triggered a STM power event, and then the STM directly stopped the emulation; the code which stops Movie/Netplay was completely skipped. This is fixed by moving it /before/ sending the shutdown event.
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@ -90,6 +90,7 @@ public:
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void DoPause();
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void DoStop();
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bool TriggerSTMPowerEvent();
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void OnStopped();
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void DoRecordingSave();
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void UpdateGUI();
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