mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 22:29:39 -06:00
THIS BREAKS THE D3D PLUGIN FOR THE NEAR TERM. Resurrect an old patch that moves D3D over to the common shader generator framework. Needs a lot more work.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2484 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -22,3 +22,42 @@
|
||||
//BP state
|
||||
// STATE_TO_SAVE
|
||||
BPMemory bpmem;
|
||||
|
||||
// The plugin must implement this.
|
||||
void BPWritten(int addr, int changes, int newval);
|
||||
|
||||
// Call browser: OpcodeDecoding.cpp ExecuteDisplayList > Decode() > LoadBPReg()
|
||||
void LoadBPReg(u32 value0)
|
||||
{
|
||||
//handle the mask register
|
||||
int opcode = value0 >> 24;
|
||||
int oldval = ((u32*)&bpmem)[opcode];
|
||||
int newval = (oldval & ~bpmem.bpMask) | (value0 & bpmem.bpMask);
|
||||
int changes = (oldval ^ newval) & 0xFFFFFF;
|
||||
//reset the mask register
|
||||
if (opcode != 0xFE)
|
||||
bpmem.bpMask = 0xFFFFFF;
|
||||
BPWritten(opcode, changes, newval);
|
||||
}
|
||||
|
||||
// Called when loading a saved state.
|
||||
// Needs more testing though.
|
||||
void BPReload()
|
||||
{
|
||||
for (int i = 0; i < 254; i++)
|
||||
{
|
||||
switch (i) {
|
||||
case 0x41:
|
||||
case 0x45: //GXSetDrawDone
|
||||
case 0x52:
|
||||
case 0x65:
|
||||
case 0x67: // set gp metric?
|
||||
case BPMEM_PE_TOKEN_ID:
|
||||
case BPMEM_PE_TOKEN_INT_ID:
|
||||
// Cases in which we DON'T want to reload the BP
|
||||
continue;
|
||||
default:
|
||||
BPWritten(i, 0xFFFFFF, ((u32*)&bpmem)[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -96,10 +96,13 @@ public:
|
||||
virtual void SetupVertexPointers() const = 0;
|
||||
virtual void EnableComponents(u32 components) {}
|
||||
|
||||
int GetVertexStride() const { return vertex_stride; }
|
||||
|
||||
static NativeVertexFormat *Create();
|
||||
|
||||
// TODO: move these in under private:
|
||||
u32 m_components; // VB_HAS_X. Bitmask telling what vertex components are present.
|
||||
u32 vertex_stride;
|
||||
|
||||
protected:
|
||||
// Let subclasses construct.
|
||||
|
@ -261,7 +261,7 @@ static void Decode()
|
||||
break;
|
||||
|
||||
case GX_CMD_INVL_VC:// Invalidate (vertex cache?)
|
||||
DebugLog("Invalidate (vertex cache?)");
|
||||
DEBUG_LOG("Invalidate (vertex cache?)");
|
||||
break;
|
||||
|
||||
case GX_LOAD_BP_REG: //0x61
|
||||
|
@ -928,11 +928,11 @@ static bool WriteAlphaTest(char *&p)
|
||||
break;
|
||||
}
|
||||
|
||||
WRITE(p, "discard( ");
|
||||
WRITE(p, "clip( ");
|
||||
WriteAlphaCompare(p, 0, bpmem.alphaFunc.comp0);
|
||||
|
||||
// negated because testing the inverse condition
|
||||
switch(bpmem.alphaFunc.logic) {
|
||||
switch (bpmem.alphaFunc.logic) {
|
||||
case 0: WRITE(p, " || "); break; // and
|
||||
case 1: WRITE(p, " && "); break; // or
|
||||
case 2: WRITE(p, " == "); break; // xor
|
||||
|
@ -5,12 +5,15 @@ Import('env')
|
||||
files = [
|
||||
'BPMemory.cpp',
|
||||
'CPMemory.cpp',
|
||||
'XFMemory.cpp',
|
||||
'XFStructs.cpp',
|
||||
'memcpy_amd.cpp',
|
||||
'LookUpTables.cpp',
|
||||
'OpcodeDecoding.cpp',
|
||||
'TextureDecoder.cpp',
|
||||
'XFMemory.cpp',
|
||||
'XFBConvert.cpp',
|
||||
'IndexGenerator.cpp',
|
||||
'PixelShaderGen.cpp',
|
||||
'PixelShaderManager.cpp',
|
||||
'VertexShaderGen.cpp',
|
||||
|
62
Source/Core/VideoCommon/Src/VideoLog.cpp
Normal file
62
Source/Core/VideoCommon/Src/VideoLog.cpp
Normal file
@ -0,0 +1,62 @@
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#include "VideoCommon.h"
|
||||
#include <stdio.h>
|
||||
#include <malloc.h>
|
||||
|
||||
static FILE* pfLog = NULL;
|
||||
void __Log(const char *fmt, ...)
|
||||
{
|
||||
char* Msg = (char*)alloca(strlen(fmt)+512);
|
||||
va_list ap;
|
||||
|
||||
va_start( ap, fmt );
|
||||
vsnprintf( Msg, strlen(fmt)+512, fmt, ap );
|
||||
va_end( ap );
|
||||
|
||||
g_VideoInitialize.pLog(Msg, FALSE);
|
||||
|
||||
if (pfLog == NULL)
|
||||
pfLog = fopen(FULL_LOGS_DIR "oglgfx.txt", "w");
|
||||
|
||||
if (pfLog != NULL)
|
||||
fwrite(Msg, strlen(Msg), 1, pfLog);
|
||||
#ifdef _WIN32
|
||||
// DWORD tmp;
|
||||
// WriteConsole(hConsole, Msg, (DWORD)strlen(Msg), &tmp, 0);
|
||||
#else
|
||||
//printf("%s", Msg);
|
||||
#endif
|
||||
}
|
||||
|
||||
void __Log(int type, const char *fmt, ...)
|
||||
{
|
||||
char* Msg = (char*)alloca(strlen(fmt)+512);
|
||||
va_list ap;
|
||||
|
||||
va_start( ap, fmt );
|
||||
vsnprintf( Msg, strlen(fmt)+512, fmt, ap );
|
||||
va_end( ap );
|
||||
|
||||
g_VideoInitialize.pLog(Msg, FALSE);
|
||||
|
||||
#ifdef _WIN32
|
||||
// DWORD tmp;
|
||||
// WriteConsole(hConsole, Msg, (DWORD)strlen(Msg), &tmp, 0);
|
||||
#endif
|
||||
}
|
233
Source/Core/VideoCommon/Src/XFStructs.cpp
Normal file
233
Source/Core/VideoCommon/Src/XFStructs.cpp
Normal file
@ -0,0 +1,233 @@
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#include "Common.h"
|
||||
#include "VideoCommon.h"
|
||||
#include "XFMemory.h"
|
||||
#include "CPMemory.h"
|
||||
#include "NativeVertexWriter.h"
|
||||
#include "VertexShaderManager.h"
|
||||
|
||||
// LoadXFReg 0x10
|
||||
void LoadXFReg(u32 transferSize, u32 baseAddress, u32 *pData)
|
||||
{
|
||||
u32 address = baseAddress;
|
||||
for (int i = 0; i < (int)transferSize; i++)
|
||||
{
|
||||
address = baseAddress + i;
|
||||
|
||||
// Setup a Matrix
|
||||
if (address < 0x1000)
|
||||
{
|
||||
VertexManager::Flush();
|
||||
VertexShaderManager::InvalidateXFRange(address, address + transferSize);
|
||||
//PRIM_LOG("xfmem write: 0x%x-0x%x\n", address, address+transferSize);
|
||||
|
||||
u32* p1 = &xfmem[address];
|
||||
memcpy_gc(p1, &pData[i], transferSize*4);
|
||||
i += transferSize;
|
||||
}
|
||||
else if (address < 0x2000)
|
||||
{
|
||||
u32 data = pData[i];
|
||||
switch (address)
|
||||
{
|
||||
case 0x1000: // error
|
||||
break;
|
||||
case 0x1001: // diagnostics
|
||||
break;
|
||||
case 0x1002: // internal state 0
|
||||
break;
|
||||
case 0x1003: // internal state 1
|
||||
break;
|
||||
case 0x1004: // xf_clock
|
||||
break;
|
||||
case 0x1005: // clipdisable
|
||||
if (data & 1) { // disable clipping detection
|
||||
}
|
||||
if (data & 2) { // disable trivial rejection
|
||||
}
|
||||
if (data & 4) { // disable cpoly clipping acceleration
|
||||
}
|
||||
break;
|
||||
case 0x1006: //SetGPMetric
|
||||
break;
|
||||
case 0x1008: //__GXXfVtxSpecs, wrote 0004
|
||||
xfregs.hostinfo = *(INVTXSPEC*)&data;
|
||||
break;
|
||||
case 0x1009: //GXSetNumChans (no)
|
||||
if ((u32)xfregs.nNumChans != (data & 3)) {
|
||||
VertexManager::Flush();
|
||||
xfregs.nNumChans = data & 3;
|
||||
}
|
||||
break;
|
||||
case 0x100a: //GXSetChanAmbientcolor
|
||||
if (xfregs.colChans[0].ambColor != data) {
|
||||
VertexManager::Flush();
|
||||
xfregs.colChans[0].ambColor = data;
|
||||
VertexShaderManager::SetMaterialColor(0, data);
|
||||
}
|
||||
break;
|
||||
case 0x100b: //GXSetChanAmbientcolor
|
||||
if (xfregs.colChans[1].ambColor != data) {
|
||||
VertexManager::Flush();
|
||||
xfregs.colChans[1].ambColor = data;
|
||||
VertexShaderManager::SetMaterialColor(1, data);
|
||||
}
|
||||
break;
|
||||
case 0x100c: //GXSetChanMatcolor (rgba)
|
||||
if (xfregs.colChans[0].matColor != data) {
|
||||
VertexManager::Flush();
|
||||
xfregs.colChans[0].matColor = data;
|
||||
VertexShaderManager::SetMaterialColor(2, data);
|
||||
}
|
||||
break;
|
||||
case 0x100d: //GXSetChanMatcolor (rgba)
|
||||
if (xfregs.colChans[1].matColor != data) {
|
||||
VertexManager::Flush();
|
||||
xfregs.colChans[1].matColor = data;
|
||||
VertexShaderManager::SetMaterialColor(3, data);
|
||||
}
|
||||
break;
|
||||
|
||||
case 0x100e: // color0
|
||||
if (xfregs.colChans[0].color.hex != (data & 0x7fff) ) {
|
||||
VertexManager::Flush();
|
||||
xfregs.colChans[0].color.hex = data;
|
||||
}
|
||||
break;
|
||||
case 0x100f: // color1
|
||||
if (xfregs.colChans[1].color.hex != (data & 0x7fff) ) {
|
||||
VertexManager::Flush();
|
||||
xfregs.colChans[1].color.hex = data;
|
||||
}
|
||||
break;
|
||||
case 0x1010: // alpha0
|
||||
if (xfregs.colChans[0].alpha.hex != (data & 0x7fff) ) {
|
||||
VertexManager::Flush();
|
||||
xfregs.colChans[0].alpha.hex = data;
|
||||
}
|
||||
break;
|
||||
case 0x1011: // alpha1
|
||||
if (xfregs.colChans[1].alpha.hex != (data & 0x7fff) ) {
|
||||
VertexManager::Flush();
|
||||
xfregs.colChans[1].alpha.hex = data;
|
||||
}
|
||||
break;
|
||||
case 0x1012: // dual tex transform
|
||||
if (xfregs.bEnableDualTexTransform != (data & 1)) {
|
||||
VertexManager::Flush();
|
||||
xfregs.bEnableDualTexTransform = data & 1;
|
||||
}
|
||||
break;
|
||||
|
||||
case 0x1013:
|
||||
case 0x1014:
|
||||
case 0x1015:
|
||||
case 0x1016:
|
||||
case 0x1017:
|
||||
DEBUG_LOG("xf addr: %x=%x\n", address, data);
|
||||
break;
|
||||
case 0x1018:
|
||||
//_assert_msg_(GX_XF, 0, "XF matrixindex0");
|
||||
VertexShaderManager::SetTexMatrixChangedA(data); //?
|
||||
break;
|
||||
case 0x1019:
|
||||
//_assert_msg_(GX_XF, 0, "XF matrixindex1");
|
||||
VertexShaderManager::SetTexMatrixChangedB(data); //?
|
||||
break;
|
||||
|
||||
case 0x101a:
|
||||
VertexManager::Flush();
|
||||
VertexShaderManager::SetViewport((float*)&pData[i]);
|
||||
i += 6;
|
||||
break;
|
||||
|
||||
case 0x101c: // paper mario writes 16777216.0f, 1677721.75
|
||||
break;
|
||||
case 0x101f: // paper mario writes 16777216.0f, 5033165.0f
|
||||
break;
|
||||
|
||||
case 0x1020:
|
||||
VertexManager::Flush();
|
||||
VertexShaderManager::SetProjection((float*)&pData[i]);
|
||||
i += 7;
|
||||
return;
|
||||
|
||||
case 0x103f: // GXSetNumTexGens
|
||||
if ((u32)xfregs.numTexGens != data) {
|
||||
VertexManager::Flush();
|
||||
xfregs.numTexGens = data;
|
||||
}
|
||||
break;
|
||||
|
||||
case 0x1040: xfregs.texcoords[0].texmtxinfo.hex = data; break;
|
||||
case 0x1041: xfregs.texcoords[1].texmtxinfo.hex = data; break;
|
||||
case 0x1042: xfregs.texcoords[2].texmtxinfo.hex = data; break;
|
||||
case 0x1043: xfregs.texcoords[3].texmtxinfo.hex = data; break;
|
||||
case 0x1044: xfregs.texcoords[4].texmtxinfo.hex = data; break;
|
||||
case 0x1045: xfregs.texcoords[5].texmtxinfo.hex = data; break;
|
||||
case 0x1046: xfregs.texcoords[6].texmtxinfo.hex = data; break;
|
||||
case 0x1047: xfregs.texcoords[7].texmtxinfo.hex = data; break;
|
||||
|
||||
case 0x1048:
|
||||
case 0x1049:
|
||||
case 0x104a:
|
||||
case 0x104b:
|
||||
case 0x104c:
|
||||
case 0x104d:
|
||||
case 0x104e:
|
||||
case 0x104f:
|
||||
DEBUG_LOG("xf addr: %x=%x\n", address, data);
|
||||
break;
|
||||
case 0x1050: xfregs.texcoords[0].postmtxinfo.hex = data; break;
|
||||
case 0x1051: xfregs.texcoords[1].postmtxinfo.hex = data; break;
|
||||
case 0x1052: xfregs.texcoords[2].postmtxinfo.hex = data; break;
|
||||
case 0x1053: xfregs.texcoords[3].postmtxinfo.hex = data; break;
|
||||
case 0x1054: xfregs.texcoords[4].postmtxinfo.hex = data; break;
|
||||
case 0x1055: xfregs.texcoords[5].postmtxinfo.hex = data; break;
|
||||
case 0x1056: xfregs.texcoords[6].postmtxinfo.hex = data; break;
|
||||
case 0x1057: xfregs.texcoords[7].postmtxinfo.hex = data; break;
|
||||
|
||||
default:
|
||||
DEBUG_LOG("xf addr: %x=%x\n", address, data);
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (address >= 0x4000)
|
||||
{
|
||||
// MessageBox(NULL, "1", "1", MB_OK);
|
||||
//4010 __GXSetGenMode
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// TODO - verify that it is correct. Seems to work, though.
|
||||
void LoadIndexedXF(u32 val, int array)
|
||||
{
|
||||
int index = val >> 16;
|
||||
int address = val & 0xFFF; //check mask
|
||||
int size = ((val >> 12) & 0xF) + 1;
|
||||
//load stuff from array to address in xf mem
|
||||
|
||||
VertexManager::Flush();
|
||||
VertexShaderManager::InvalidateXFRange(address, address+size);
|
||||
//PRIM_LOG("xfmem iwrite: 0x%x-0x%x\n", address, address+size);
|
||||
|
||||
for (int i = 0; i < size; i++)
|
||||
xfmem[address + i] = Memory_Read_U32(arraybases[array] + arraystrides[array]*index + i*4);
|
||||
}
|
18
Source/Core/VideoCommon/Src/XFStructs.h
Normal file
18
Source/Core/VideoCommon/Src/XFStructs.h
Normal file
@ -0,0 +1,18 @@
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#include "XFMemory.h"
|
@ -458,6 +458,14 @@
|
||||
RelativePath=".\Src\XFMemory.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\XFStructs.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\XFStructs.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="ShaderManagers"
|
||||
@ -470,6 +478,14 @@
|
||||
RelativePath=".\Src\PixelShaderManager.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\VertexShaderManager.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\VertexShaderManager.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Util"
|
||||
@ -643,18 +659,14 @@
|
||||
RelativePath=".\Src\VertexLoaderManager.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\VertexShaderManager.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\VertexShaderManager.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\VideoCommon.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\VideoLog.cpp"
|
||||
>
|
||||
</File>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
|
Reference in New Issue
Block a user