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THIS BREAKS THE D3D PLUGIN FOR THE NEAR TERM. Resurrect an old patch that moves D3D over to the common shader generator framework. Needs a lot more work.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2484 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -5,12 +5,15 @@ Import('env')
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files = [
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'BPMemory.cpp',
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'CPMemory.cpp',
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'XFMemory.cpp',
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'XFStructs.cpp',
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'memcpy_amd.cpp',
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'LookUpTables.cpp',
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'OpcodeDecoding.cpp',
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'TextureDecoder.cpp',
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'XFMemory.cpp',
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'XFBConvert.cpp',
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'IndexGenerator.cpp',
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'PixelShaderGen.cpp',
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'PixelShaderManager.cpp',
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'VertexShaderGen.cpp',
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