THIS BREAKS THE D3D PLUGIN FOR THE NEAR TERM. Resurrect an old patch that moves D3D over to the common shader generator framework. Needs a lot more work.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2484 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2009-02-28 22:10:38 +00:00
parent ee44b2a639
commit ecbfec2a13
49 changed files with 1087 additions and 4262 deletions

View File

@ -5,12 +5,15 @@ Import('env')
files = [
'BPMemory.cpp',
'CPMemory.cpp',
'XFMemory.cpp',
'XFStructs.cpp',
'memcpy_amd.cpp',
'LookUpTables.cpp',
'OpcodeDecoding.cpp',
'TextureDecoder.cpp',
'XFMemory.cpp',
'XFBConvert.cpp',
'IndexGenerator.cpp',
'PixelShaderGen.cpp',
'PixelShaderManager.cpp',
'VertexShaderGen.cpp',