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THIS BREAKS THE D3D PLUGIN FOR THE NEAR TERM. Resurrect an old patch that moves D3D over to the common shader generator framework. Needs a lot more work.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2484 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -250,9 +250,9 @@ void Initialize(void *init)
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}
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#if defined(WIN32) && defined(_DEBUG)
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int tmpflag = _CrtSetDbgFlag(_CRTDBG_REPORT_FLAG);
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tmpflag |= _CRTDBG_DELAY_FREE_MEM_DF;
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_CrtSetDbgFlag(tmpflag);
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//int tmpflag = _CrtSetDbgFlag(_CRTDBG_REPORT_FLAG);
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//tmpflag |= _CRTDBG_DELAY_FREE_MEM_DF;
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//_CrtSetDbgFlag(tmpflag);
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#endif
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if (soundStream)
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