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New Wiimote Plugin: Fix Emulated Wiimote Problem.(fixes issue 3230) Made the "Connected to X Wiimotes" text update on all tabs when clicking "Refresh"/"Pair Up". Some other cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6216 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -23,16 +23,14 @@
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#define PLUGIN_VERSION 0x0100
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#define PLUGIN_NAME "Dolphin Wiimote New Incomplete"
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#ifdef DEBUGFAST
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#define PLUGIN_NAME "Dolphin Wiimote New"
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#if defined(DEBUGFAST)
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#define PLUGIN_FULL_NAME PLUGIN_NAME" (DebugFast)"
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#else
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#ifdef _DEBUG
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#elif defined(_DEBUG)
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#define PLUGIN_FULL_NAME PLUGIN_NAME" (Debug)"
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#else
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#define PLUGIN_FULL_NAME PLUGIN_NAME
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#endif
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#endif
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// plugin globals
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InputPlugin g_plugin( "WiimoteNew", "Wiimote", "Wiimote" );
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@ -49,11 +47,8 @@ class wxDLLApp : public wxApp
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IMPLEMENT_APP_NO_MAIN(wxDLLApp)
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WXDLLIMPEXP_BASE void wxSetInstance(HINSTANCE hInst);
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// copied from GCPad
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HINSTANCE g_hInstance;
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#endif
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#ifdef _WIN32
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BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved )
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{
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switch (fdwReason)
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