mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 14:19:46 -06:00
Improve FPS/VPS Counting and Revamp Appearance
This commit is contained in:

committed by
Admiral H. Curtiss

parent
5e442f6ffa
commit
edb2c90b38
@ -3,7 +3,7 @@
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#include "VideoCommon/FPSCounter.h"
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#include <fstream>
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#include <cmath>
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#include <iomanip>
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#include "Common/CommonTypes.h"
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@ -12,11 +12,15 @@
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#include "Core/Core.h"
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#include "VideoCommon/VideoConfig.h"
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static constexpr u64 FPS_REFRESH_INTERVAL_US = 250000;
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static constexpr double US_TO_MS = 1000.0;
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static constexpr double US_TO_S = 1000000.0;
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FPSCounter::FPSCounter()
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static constexpr double FPS_SAMPLE_RC_RATIO = 0.25;
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FPSCounter::FPSCounter(const char* log_name)
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{
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m_last_time = Common::Timer::NowUs();
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m_log_name = log_name;
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m_on_state_changed_handle = Core::AddOnStateChangedCallback([this](Core::State state) {
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if (state == Core::State::Paused)
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@ -31,47 +35,64 @@ FPSCounter::~FPSCounter()
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Core::RemoveOnStateChangedCallback(&m_on_state_changed_handle);
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}
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void FPSCounter::LogRenderTimeToFile(u64 val)
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void FPSCounter::LogRenderTimeToFile(s64 val)
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{
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if (!m_bench_file.is_open())
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{
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File::OpenFStream(m_bench_file, File::GetUserPath(D_LOGS_IDX) + "render_time.txt",
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std::ios_base::out);
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File::OpenFStream(m_bench_file, File::GetUserPath(D_LOGS_IDX) + m_log_name, std::ios_base::out);
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}
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m_bench_file << std::fixed << std::setprecision(8) << (val / 1000.0) << std::endl;
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m_bench_file << std::fixed << std::setprecision(8) << (val / US_TO_MS) << std::endl;
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}
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void FPSCounter::Update()
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{
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const u64 time = Common::Timer::NowUs();
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const u64 diff = time - m_last_time;
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m_time_diff_secs = static_cast<double>(diff / 1000000.0);
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if (g_ActiveConfig.bLogRenderTimeToFile)
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LogRenderTimeToFile(diff);
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if (m_paused)
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return;
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m_frame_counter++;
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m_time_since_update += diff;
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const s64 time = Common::Timer::NowUs();
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const s64 diff = std::max<s64>(0, time - m_last_time);
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const s64 window = std::max(1, g_ActiveConfig.iPerfSampleUSec);
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m_raw_dt = diff / US_TO_S;
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m_last_time = time;
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if (m_time_since_update >= FPS_REFRESH_INTERVAL_US)
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m_dt_total += diff;
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m_dt_queue.push_back(diff);
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while (window <= m_dt_total - m_dt_queue.front())
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{
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m_fps = m_frame_counter / (m_time_since_update / 1000000.0);
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m_frame_counter = 0;
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m_time_since_update = 0;
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m_dt_total -= m_dt_queue.front();
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m_dt_queue.pop_front();
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}
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// This frame count takes into account frames that are partially in the sample window
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const double fps = (m_dt_queue.size() * US_TO_S) / m_dt_total;
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const double rc = FPS_SAMPLE_RC_RATIO * std::min(window, m_dt_total) / US_TO_S;
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const double a = std::max(0.0, 1.0 - std::exp(-m_raw_dt / rc));
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// Sometimes euler averages can break when the average is inf/nan
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// This small check makes sure that if it does break, it gets fixed
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if (std::isfinite(m_avg_fps))
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m_avg_fps += a * (fps - m_avg_fps);
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else
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m_avg_fps = fps;
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if (g_ActiveConfig.bLogRenderTimeToFile)
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LogRenderTimeToFile(diff);
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}
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void FPSCounter::SetPaused(bool paused)
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{
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if (paused)
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m_paused = paused;
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if (m_paused)
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{
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m_last_time_pause = Common::Timer::NowUs();
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}
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else
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{
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const u64 time = Common::Timer::NowUs();
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const u64 diff = time - m_last_time_pause;
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const s64 time = Common::Timer::NowUs();
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const s64 diff = time - m_last_time_pause;
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m_last_time += diff;
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}
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}
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@ -3,6 +3,7 @@
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#pragma once
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#include <deque>
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#include <fstream>
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#include "Common/CommonTypes.h"
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@ -10,7 +11,7 @@
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class FPSCounter
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{
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public:
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FPSCounter();
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explicit FPSCounter(const char* log_name = "log.txt");
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~FPSCounter();
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FPSCounter(const FPSCounter&) = delete;
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FPSCounter& operator=(const FPSCounter&) = delete;
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@ -20,20 +21,26 @@ public:
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// Called when a frame is rendered (updated every second).
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void Update();
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float GetFPS() const { return m_fps; }
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double GetDeltaTime() const { return m_time_diff_secs; }
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double GetFPS() const { return m_avg_fps; }
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double GetDeltaTime() const { return m_raw_dt; }
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private:
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void LogRenderTimeToFile(s64 val);
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void SetPaused(bool paused);
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u64 m_last_time = 0;
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u64 m_time_since_update = 0;
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u64 m_last_time_pause = 0;
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u32 m_frame_counter = 0;
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int m_on_state_changed_handle = -1;
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float m_fps = 0.f;
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const char* m_log_name;
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std::ofstream m_bench_file;
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double m_time_diff_secs = 0.0;
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void LogRenderTimeToFile(u64 val);
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bool m_paused = false;
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s64 m_last_time = 0;
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double m_avg_fps = 0.0;
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double m_raw_dt = 0.0;
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s64 m_dt_total = 0;
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std::deque<s64> m_dt_queue;
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int m_on_state_changed_handle = -1;
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s64 m_last_time_pause = 0;
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};
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@ -590,21 +590,42 @@ void Renderer::CheckForConfigChanges()
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// Create On-Screen-Messages
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void Renderer::DrawDebugText()
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{
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if (g_ActiveConfig.bShowFPS)
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if (g_ActiveConfig.bShowFPS || g_ActiveConfig.bShowVPS || g_ActiveConfig.bShowSpeed)
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{
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// Position in the top-right corner of the screen.
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ImGui::SetNextWindowPos(ImVec2(ImGui::GetIO().DisplaySize.x - (10.0f * m_backbuffer_scale),
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10.0f * m_backbuffer_scale),
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10.f * m_backbuffer_scale),
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ImGuiCond_Always, ImVec2(1.0f, 0.0f));
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ImGui::SetNextWindowSize(ImVec2(100.0f * m_backbuffer_scale, 30.0f * m_backbuffer_scale));
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if (ImGui::Begin("FPS", nullptr,
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int count = g_ActiveConfig.bShowFPS + g_ActiveConfig.bShowVPS + g_ActiveConfig.bShowSpeed;
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ImGui::SetNextWindowSize(
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ImVec2(94.f * m_backbuffer_scale, (12.f + 17.f * count) * m_backbuffer_scale));
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if (ImGui::Begin("Performance", nullptr,
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ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoInputs |
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ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoSavedSettings |
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ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoNav |
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ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoFocusOnAppearing))
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{
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ImGui::TextColored(ImVec4(0.0f, 1.0f, 1.0f, 1.0f), "FPS: %.2f", m_fps_counter.GetFPS());
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const double fps = m_fps_counter.GetFPS();
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const double vps = m_vps_counter.GetFPS();
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const double speed = 100.0 * vps / VideoInterface::GetTargetRefreshRate();
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// Change Color based on % Speed
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float r = 0.0f, g = 1.0f, b = 1.0f;
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if (g_ActiveConfig.bShowSpeedColors)
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{
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r = 1.0 - (speed - 80.0) / 20.0;
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g = speed / 80.0;
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b = (speed - 90.0) / 10.0;
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}
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if (g_ActiveConfig.bShowFPS)
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ImGui::TextColored(ImVec4(r, g, b, 1.0f), "FPS:%7.2lf", fps);
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if (g_ActiveConfig.bShowVPS)
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ImGui::TextColored(ImVec4(r, g, b, 1.0f), "VPS:%7.2lf", vps);
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if (g_ActiveConfig.bShowSpeed)
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ImGui::TextColored(ImVec4(r, g, b, 1.0f), "Speed:%4.0lf%%", speed);
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}
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ImGui::End();
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}
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@ -616,9 +637,9 @@ void Renderer::DrawDebugText()
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if (show_movie_window)
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{
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// Position under the FPS display.
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ImGui::SetNextWindowPos(ImVec2(ImGui::GetIO().DisplaySize.x - (10.0f * m_backbuffer_scale),
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50.0f * m_backbuffer_scale),
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ImGuiCond_FirstUseEver, ImVec2(1.0f, 0.0f));
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ImGui::SetNextWindowPos(
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ImVec2(ImGui::GetIO().DisplaySize.x - 10.f * m_backbuffer_scale, 80.f * m_backbuffer_scale),
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ImGuiCond_FirstUseEver, ImVec2(1.0f, 0.0f));
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ImGui::SetNextWindowSizeConstraints(
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ImVec2(150.0f * m_backbuffer_scale, 20.0f * m_backbuffer_scale),
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ImGui::GetIO().DisplaySize);
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@ -1363,10 +1384,14 @@ void Renderer::Swap(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height, u6
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MathUtil::Rectangle<int> xfb_rect;
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const auto* xfb_entry =
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g_texture_cache->GetXFBTexture(xfb_addr, fb_width, fb_height, fb_stride, &xfb_rect);
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if (xfb_entry &&
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(!g_ActiveConfig.bSkipPresentingDuplicateXFBs || xfb_entry->id != m_last_xfb_id))
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const bool is_duplicate_frame = xfb_entry->id == m_last_xfb_id;
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m_vps_counter.Update();
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if (!is_duplicate_frame)
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m_fps_counter.Update();
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if (xfb_entry && (!g_ActiveConfig.bSkipPresentingDuplicateXFBs || !is_duplicate_frame))
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{
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const bool is_duplicate_frame = xfb_entry->id == m_last_xfb_id;
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m_last_xfb_id = xfb_entry->id;
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// Since we use the common pipelines here and draw vertices if a batch is currently being
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@ -1416,8 +1441,6 @@ void Renderer::Swap(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height, u6
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if (!is_duplicate_frame)
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{
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m_fps_counter.Update();
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DolphinAnalytics::PerformanceSample perf_sample;
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perf_sample.speed_ratio = SystemTimers::GetEstimatedEmulationPerformance();
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perf_sample.num_prims = g_stats.this_frame.num_prims + g_stats.this_frame.num_dl_prims;
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MathUtil::Rectangle<int> m_target_rectangle = {};
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int m_frame_count = 0;
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FPSCounter m_fps_counter;
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FPSCounter m_fps_counter = FPSCounter("render_times.txt");
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FPSCounter m_vps_counter = FPSCounter("v_blank_times.txt");
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std::unique_ptr<VideoCommon::PostProcessing> m_post_processor;
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@ -64,6 +64,10 @@ void VideoConfig::Refresh()
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bCrop = Config::Get(Config::GFX_CROP);
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iSafeTextureCache_ColorSamples = Config::Get(Config::GFX_SAFE_TEXTURE_CACHE_COLOR_SAMPLES);
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bShowFPS = Config::Get(Config::GFX_SHOW_FPS);
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bShowVPS = Config::Get(Config::GFX_SHOW_VPS);
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bShowSpeed = Config::Get(Config::GFX_SHOW_SPEED);
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bShowSpeedColors = Config::Get(Config::GFX_SHOW_SPEED_COLORS);
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iPerfSampleUSec = Config::Get(Config::GFX_PERF_SAMP_WINDOW) * 1000;
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bShowNetPlayPing = Config::Get(Config::GFX_SHOW_NETPLAY_PING);
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bShowNetPlayMessages = Config::Get(Config::GFX_SHOW_NETPLAY_MESSAGES);
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bLogRenderTimeToFile = Config::Get(Config::GFX_LOG_RENDER_TIME_TO_FILE);
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@ -82,6 +82,10 @@ struct VideoConfig final
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// Information
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bool bShowFPS = false;
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bool bShowVPS = false;
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bool bShowSpeed = false;
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bool bShowSpeedColors = false;
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int iPerfSampleUSec = 0;
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bool bShowNetPlayPing = false;
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bool bShowNetPlayMessages = false;
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bool bOverlayStats = false;
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