diff --git a/Source/Plugins/Plugin_DSP_LLE/Src/DSPHost.cpp b/Source/Plugins/Plugin_DSP_LLE/Src/DSPHost.cpp index d3dfca5998..dbaddedd8b 100644 --- a/Source/Plugins/Plugin_DSP_LLE/Src/DSPHost.cpp +++ b/Source/Plugins/Plugin_DSP_LLE/Src/DSPHost.cpp @@ -68,7 +68,7 @@ u32 DSPHost_CodeLoaded(const u8 *ptr, int size) // TODO: Don't hardcode for Zelda. NOTICE_LOG(DSPLLE, "CRC: %08x", ector_crc); - if (!DSPSymbols::ReadAnnotatedAssembly("../../Docs/DSP/DSP_UC_Zelda.txt")) + if (ector_crc != 0x86840740 || !DSPSymbols::ReadAnnotatedAssembly("../../Docs/DSP/DSP_UC_Zelda.txt")) { DSPSymbols::Clear(); DSPSymbols::AutoDisassembly(0x0, 0x1000);