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Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.
Not planning to touch Core since it's the most actively changed part of the project.
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@ -25,24 +25,24 @@
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class NullSound : public SoundStream
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{
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// playback position
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short realtimeBuffer[BUF_SIZE / sizeof(short)];
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// playback position
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short realtimeBuffer[BUF_SIZE / sizeof(short)];
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public:
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NullSound(CMixer *mixer, void *hWnd = NULL)
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: SoundStream(mixer)
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{}
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virtual ~NullSound() {}
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virtual ~NullSound() {}
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virtual bool Start();
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virtual void SoundLoop();
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virtual void SoundLoop();
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virtual void SetVolume(int volume);
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virtual void Stop();
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virtual void Stop();
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virtual void Clear(bool mute);
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static bool isValid() { return true; }
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virtual bool usesMixer() const { return true; }
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virtual void Update();
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static bool isValid() { return true; }
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virtual bool usesMixer() const { return true; }
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virtual void Update();
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};
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#endif //_NULLSOUNDSTREAM_H_
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