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Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.
Not planning to touch Core since it's the most actively changed part of the project.
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@ -295,7 +295,6 @@ void OpenALStream::SoundLoop()
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{
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ERROR_LOG(AUDIO, "Error occurred while buffering float32 data: %08x", err);
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}
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}
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#endif
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if (!float32_capable)
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@ -308,7 +307,6 @@ void OpenALStream::SoundLoop()
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stereo[i * 2 + 1] = (short)((float)sampleBuffer[i * 2 + 1] * (1 << 16));
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}
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alBufferData(uiBufferTemp[iBuffersFilled], AL_FORMAT_STEREO16, stereo, nSamples * 2 * 2, ulFrequency);
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}
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}
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