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Move UiHasFocus into DolphinApp
Using a wxEVT_ACTIVATE_APP event.
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@ -101,7 +101,6 @@ public:
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void OnRenderParentClose(wxCloseEvent& event);
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void OnRenderParentMove(wxMoveEvent& event);
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bool RendererHasFocus();
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bool UIHasFocus();
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bool RendererIsFullscreen();
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void DoFullscreen(bool bF);
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void ToggleDisplayMode(bool bFullscreen);
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@ -158,7 +157,7 @@ private:
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bool m_bNoDocking = false;
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bool m_bGameLoading = false;
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bool m_bClosing = false;
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bool m_bHasFocus = false;
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bool m_bRendererHasFocus = false;
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bool m_confirmStop = false;
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bool m_tried_graceful_shutdown = false;
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int m_saveSlot = 1;
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