[cleanup] [bugfix] TextureCacheBase: Cleanup and simplify mipmapping logic. Possibly fixes a bug or two.

This commit is contained in:
NeoBrainX
2012-08-10 13:09:16 +02:00
parent c859aaae84
commit ee3d6d66d7
2 changed files with 11 additions and 13 deletions

View File

@ -116,7 +116,7 @@ public:
virtual TCacheEntryBase* CreateRenderTargetTexture(unsigned int scaled_tex_w, unsigned int scaled_tex_h) = 0;
static TCacheEntryBase* Load(unsigned int stage, u32 address, unsigned int width, unsigned int height,
int format, unsigned int tlutaddr, int tlutfmt, bool UseNativeMips, unsigned int maxlevel, bool from_tmem);
int format, unsigned int tlutaddr, int tlutfmt, bool use_mipmaps, unsigned int maxlevel, bool from_tmem);
static void CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFormat, unsigned int srcFormat,
const EFBRectangle& srcRect, bool isIntensity, bool scaleByHalf);