CMakeLists: Normalize whitespace

Normalizes tabs to spaces to follow our codebase's indentation style.
This commit is contained in:
Lioncash
2017-03-01 07:43:43 -05:00
parent e375c96693
commit ee61bd6f2e
17 changed files with 1348 additions and 1317 deletions

View File

@ -1,66 +1,72 @@
set(SRCS AsyncRequests.cpp
BoundingBox.cpp
BPFunctions.cpp
BPMemory.cpp
BPStructs.cpp
CPMemory.cpp
CommandProcessor.cpp
Debugger.cpp
DriverDetails.cpp
Fifo.cpp
FPSCounter.cpp
FramebufferManagerBase.cpp
GeometryShaderGen.cpp
GeometryShaderManager.cpp
HiresTextures.cpp
ImageWrite.cpp
IndexGenerator.cpp
LightingShaderGen.cpp
MainBase.cpp
OnScreenDisplay.cpp
OpcodeDecoding.cpp
PerfQueryBase.cpp
PixelEngine.cpp
PixelShaderGen.cpp
PixelShaderManager.cpp
PostProcessing.cpp
RenderBase.cpp
RenderState.cpp
Statistics.cpp
TextureCacheBase.cpp
TextureConversionShader.cpp
TextureDecoder_Common.cpp
VertexLoader.cpp
VertexLoaderBase.cpp
VertexLoaderManager.cpp
VertexLoader_Color.cpp
VertexLoader_Normal.cpp
VertexLoader_Position.cpp
VertexLoader_TextCoord.cpp
VertexManagerBase.cpp
VertexShaderGen.cpp
VertexShaderManager.cpp
VideoBackendBase.cpp
VideoConfig.cpp
VideoState.cpp
XFMemory.cpp
XFStructs.cpp)
set(LIBS core png)
set(SRCS
AsyncRequests.cpp
BoundingBox.cpp
BPFunctions.cpp
BPMemory.cpp
BPStructs.cpp
CPMemory.cpp
CommandProcessor.cpp
Debugger.cpp
DriverDetails.cpp
Fifo.cpp
FPSCounter.cpp
FramebufferManagerBase.cpp
GeometryShaderGen.cpp
GeometryShaderManager.cpp
HiresTextures.cpp
ImageWrite.cpp
IndexGenerator.cpp
LightingShaderGen.cpp
MainBase.cpp
OnScreenDisplay.cpp
OpcodeDecoding.cpp
PerfQueryBase.cpp
PixelEngine.cpp
PixelShaderGen.cpp
PixelShaderManager.cpp
PostProcessing.cpp
RenderBase.cpp
RenderState.cpp
Statistics.cpp
TextureCacheBase.cpp
TextureConversionShader.cpp
TextureDecoder_Common.cpp
VertexLoader.cpp
VertexLoaderBase.cpp
VertexLoaderManager.cpp
VertexLoader_Color.cpp
VertexLoader_Normal.cpp
VertexLoader_Position.cpp
VertexLoader_TextCoord.cpp
VertexManagerBase.cpp
VertexShaderGen.cpp
VertexShaderManager.cpp
VideoBackendBase.cpp
VideoConfig.cpp
VideoState.cpp
XFMemory.cpp
XFStructs.cpp
)
set(LIBS
core
png
)
if(_M_X86)
set(SRCS ${SRCS} TextureDecoder_x64.cpp VertexLoaderX64.cpp)
set(SRCS ${SRCS} TextureDecoder_x64.cpp VertexLoaderX64.cpp)
elseif(_M_ARM_64)
set(SRCS ${SRCS} VertexLoaderARM64.cpp TextureDecoder_Generic.cpp)
set(SRCS ${SRCS} VertexLoaderARM64.cpp TextureDecoder_Generic.cpp)
else()
set(SRCS ${SRCS} TextureDecoder_Generic.cpp)
set(SRCS ${SRCS} TextureDecoder_Generic.cpp)
endif()
if(LIBAV_FOUND OR WIN32)
set(SRCS ${SRCS} AVIDump.cpp)
set(SRCS ${SRCS} AVIDump.cpp)
endif()
add_dolphin_library(videocommon "${SRCS}" "${LIBS}")
if(LIBAV_FOUND)
target_link_libraries(videocommon PRIVATE ${LIBS} ${LIBAV_LIBRARIES})
target_link_libraries(videocommon PRIVATE ${LIBS} ${LIBAV_LIBRARIES})
endif()