Merge pull request #3513 from phire/make_hdkr_happy

Get shadergen ready for Multithreadded generation of shaders.
This commit is contained in:
Scott Mansell
2016-06-26 21:55:22 +12:00
committed by GitHub
22 changed files with 724 additions and 845 deletions

View File

@ -59,7 +59,7 @@ bool ShaderCache<Uid>::SetShader(DSTALPHA_MODE dst_alpha_mode, u32 primitive_typ
}
// Need to compile a new shader
ShaderCode code = GenerateCode(dst_alpha_mode, primitive_type, API_OPENGL);
ShaderCode code = GenerateCode(dst_alpha_mode, API_OPENGL, uid);
m_shaders.emplace(uid, code.GetBuffer());
GFX_DEBUGGER_PAUSE_AT(NEXT_PIXEL_SHADER_CHANGE, true);

View File

@ -26,14 +26,12 @@ public:
protected:
virtual Uid GetUid(DSTALPHA_MODE dst_alpha_mode, u32 primitive_type, API_TYPE api_type) = 0;
virtual ShaderCode GenerateCode(DSTALPHA_MODE dst_alpha_mode, u32 primitive_type,
API_TYPE api_type) = 0;
virtual ShaderCode GenerateCode(DSTALPHA_MODE dst_alpha_mode, API_TYPE api_type, Uid uid) = 0;
private:
std::map<Uid, std::string> m_shaders;
const std::string* m_last_entry = nullptr;
Uid m_last_uid;
UidChecker<Uid, ShaderCode> m_uid_checker;
};
class VertexShaderCache : public ShaderCache<VertexShaderUid>
@ -45,12 +43,12 @@ protected:
VertexShaderUid GetUid(DSTALPHA_MODE dst_alpha_mode, u32 primitive_type,
API_TYPE api_type) override
{
return GetVertexShaderUid(api_type);
return GetVertexShaderUid();
}
ShaderCode GenerateCode(DSTALPHA_MODE dst_alpha_mode, u32 primitive_type,
API_TYPE api_type) override
ShaderCode GenerateCode(DSTALPHA_MODE dst_alpha_mode, API_TYPE api_type,
VertexShaderUid uid) override
{
return GenerateVertexShaderCode(api_type);
return GenerateVertexShaderCode(api_type, uid.GetUidData());
}
};
@ -63,12 +61,12 @@ protected:
GeometryShaderUid GetUid(DSTALPHA_MODE dst_alpha_mode, u32 primitive_type,
API_TYPE api_type) override
{
return GetGeometryShaderUid(primitive_type, api_type);
return GetGeometryShaderUid(primitive_type);
}
ShaderCode GenerateCode(DSTALPHA_MODE dst_alpha_mode, u32 primitive_type,
API_TYPE api_type) override
ShaderCode GenerateCode(DSTALPHA_MODE dst_alpha_mode, API_TYPE api_type,
GeometryShaderUid uid) override
{
return GenerateGeometryShaderCode(primitive_type, api_type);
return GenerateGeometryShaderCode(api_type, uid.GetUidData());
}
};
@ -81,12 +79,12 @@ protected:
PixelShaderUid GetUid(DSTALPHA_MODE dst_alpha_mode, u32 primitive_type,
API_TYPE api_type) override
{
return GetPixelShaderUid(dst_alpha_mode, api_type);
return GetPixelShaderUid(dst_alpha_mode);
}
ShaderCode GenerateCode(DSTALPHA_MODE dst_alpha_mode, u32 primitive_type,
API_TYPE api_type) override
ShaderCode GenerateCode(DSTALPHA_MODE dst_alpha_mode, API_TYPE api_type,
PixelShaderUid uid) override
{
return GeneratePixelShaderCode(dst_alpha_mode, api_type);
return GeneratePixelShaderCode(dst_alpha_mode, api_type, uid.GetUidData());
}
};