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Provide an option to not send speaker data. It can cause rumble lag even when the speaker is muted.
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@ -63,6 +63,11 @@ public:
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WiimoteReal::Initialize();
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event.Skip();
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}
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void OnEnableSpeaker(wxCommandEvent& event)
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{
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SConfig::GetInstance().m_WiimoteEnableSpeaker = event.IsChecked();
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event.Skip();
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}
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private:
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void Cancel(wxCommandEvent& event);
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