New compact texture type for OGL/D3D: IA4. Thanks for the IA4->IA8 unpacker hyperiris! Too bad that D3D supports IA4 natively while OGL is a bit buggy (treats LUM4_ALPHA4 as LUM8_ALPHA8).

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2238 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
XTra.KrazzY
2009-02-14 09:04:40 +00:00
parent 79947e5d29
commit efa5fe5eb7
4 changed files with 15 additions and 9 deletions

View File

@ -179,6 +179,9 @@ void TextureCache::Load(int stage, u32 address, int width, int height, int forma
case PC_TEX_FMT_RGB565:
d3d_fmt = D3DFMT_R5G6B5;
break;
case PC_TEX_FMT_IA4:
d3d_fmt = D3DFMT_A4L4;
break;
case PC_TEX_FMT_I8:
d3d_fmt = D3DFMT_A8P8;
break;