mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
Fixed various OGL fullscreen issues, screen shaking, esc key not working, misplaced fullscreen window.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2858 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -156,27 +156,69 @@ LRESULT CALLBACK WndProc( HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam )
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case WM_KEYDOWN:
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switch( LOWORD( wParam ))
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{
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case VK_ESCAPE: // Pressing Esc Stop or Maximize
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//DestroyWindow(hWnd);
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//PostQuitMessage(0);
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/* The fullscreen option for Windows users is not very user friendly. With this the user
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can only get out of the fullscreen mode by pressing Esc or Alt + F4. Esc also stops
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the emulation. Todo: But currently it hangs, so I have disabled the shutdown. */
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//if (m_hParent == NULL) ExitProcess(0);
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case VK_ESCAPE:
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// Pressing Esc switch FullScreen/Windowed
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if (m_hParent == NULL)
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{
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{
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int w_fs = 640, h_fs = 480;
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if (g_Config.bFullscreen)
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{
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//PostMessage(m_hMain, WM_USER, OPENGL_WM_USER_STOP, 0); // Stop
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// Get out of fullscreen
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g_Config.bFullscreen = false;
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if (strlen(g_Config.iWindowedRes) > 1)
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sscanf(g_Config.iWindowedRes, "%dx%d", &w_fs, &h_fs);
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// FullScreen - > Desktop
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ChangeDisplaySettings(NULL, 0);
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// Set new window style FS -> Windowed
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SetWindowLong(hWnd, GWL_STYLE, WS_OVERLAPPEDWINDOW);
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// Re-Enable the cursor
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ShowCursor(TRUE);
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RECT rcdesktop;
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RECT rc = {0, 0, w_fs, h_fs};
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GetWindowRect(GetDesktopWindow(), &rcdesktop);
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int X = (rcdesktop.right-rcdesktop.left)/2 - (rc.right-rc.left)/2;
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int Y = (rcdesktop.bottom-rcdesktop.top)/2 - (rc.bottom-rc.top)/2;
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// SetWindowPos to the center of the screen
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SetWindowPos(hWnd, NULL, X, Y, w_fs, h_fs, SWP_NOREPOSITION | SWP_NOZORDER);
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// Eventually show the window!
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EmuWindow::Show();
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}
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else
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{
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// Toggle maximize and restore
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if (IsZoomed(hWnd))
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ShowWindow(hWnd, SW_RESTORE);
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else
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ShowWindow(hWnd, SW_MAXIMIZE);
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// Get into fullscreen
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g_Config.bFullscreen = true;
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DEVMODE dmScreenSettings;
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memset(&dmScreenSettings, 0, sizeof(dmScreenSettings));
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if (strlen(g_Config.iFSResolution) > 1)
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sscanf(g_Config.iFSResolution, "%dx%d", &w_fs, &h_fs);
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// Desktop -> FullScreen
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dmScreenSettings.dmSize = sizeof(dmScreenSettings);
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dmScreenSettings.dmPelsWidth = w_fs;
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dmScreenSettings.dmPelsHeight = h_fs;
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dmScreenSettings.dmBitsPerPel = 32;
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dmScreenSettings.dmFields = DM_BITSPERPEL|DM_PELSWIDTH|DM_PELSHEIGHT;
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if (ChangeDisplaySettings(&dmScreenSettings, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
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return 0;
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// Set new window style -> PopUp
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SetWindowLong(hWnd, GWL_STYLE, WS_POPUP);
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// Disable the cursor
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ShowCursor(FALSE);
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// SetWindowPos to the upper-left corner of the screen
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SetWindowPos(hWnd, NULL, 0, 0, w_fs, h_fs, SWP_NOREPOSITION | SWP_NOZORDER);
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// Eventually show the window!
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EmuWindow::Show();
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}
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return 0;
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}
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@ -210,7 +252,7 @@ LRESULT CALLBACK WndProc( HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam )
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break;
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/* To support the separate window rendering we get the message back here. So we basically
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only let it pass through DolphinWX > Frame.cpp to determine if it should be on or off
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only let it pass through Dolphin > Frame.cpp to determine if it should be on or off
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and coordinate it with the other settings if nessesary */
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case WM_USER:
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/* I set wParam to 10 just in case there are other WM_USER events. If we want more
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@ -372,7 +414,7 @@ void SetSize(int width, int height)
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rc.right = rc.left + w;
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rc.top = (1024 - h)/2;
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rc.bottom = rc.top + h;
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::MoveWindow(m_hWnd, rc.left,rc.top,rc.right-rc.left,rc.bottom-rc.top, TRUE);
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MoveWindow(m_hWnd, rc.left,rc.top,rc.right-rc.left,rc.bottom-rc.top, TRUE);
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}
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} // EmuWindow
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